msgid ""
msgstr ""
"Project-Id-Version: top_speed\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-07-27 22:42-0400\n"
"PO-Revision-Date: 2026-07-29 03:44\n"
"Last-Translator: \n"
"Language-Team: Chinese Simplified\n"
"Language: zh_CN\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Crowdin-Project: top_speed\n"
"X-Crowdin-Project-ID: 895444\n"
"X-Crowdin-Language: zh-CN\n"
"X-Crowdin-File: /main/top_speed_net/languages/client/messages.pot\n"
"X-Crowdin-File-ID: 11\n"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "2 degrees"
msgstr "2 度"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "3 degrees"
msgstr "3 度"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "4 degrees"
msgstr "4 度"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "5 degrees"
msgstr "5 度"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "A cleaner lap would have been a much better choice."
msgstr "如果失误再少点，成绩会好得多。"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
#, csharp-format
msgid "A new version of Top Speed was detected. Your current version is {0}. The new version is {1}. Would you like to download the update?"
msgstr "检测到 Top Speed 的新版本。您当前版本为 {0}，新版本为 {1}。是否下载更新？"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Network.cs
msgid "A saved server entry was ignored because the host is empty."
msgstr "保存的服务器条目已被忽略，因为主机地址为空。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "A track upload is already in progress."
msgstr "已有赛道上传正在进行中。"

#: top_speed_net/TopSpeed/Game/Menu/About.cs
#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "About"
msgstr "关于"

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
msgid "Accessibility option for clearer left-right cues with HRTF. It attenuates the opposite ear for your own car sounds only."
msgstr "无障碍选项，可通过 HRTF 提供更清晰的左右方位提示。它只会降低您自己车辆声音在另一侧耳朵中的音量。"

#: top_speed_net/TopSpeed/Input/Drive/Map/Actions.cs
msgid "Action"
msgstr "操作"

#: top_speed_net/TopSpeed/Menu/Items/MenuItem.cs
msgid "Actions available."
msgstr "可用操作"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Add"
msgstr "添加"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "Add a bot"
msgstr "添加机器人"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Menu.cs
msgid "Add a new server"
msgstr "添加新服务器"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Adjust category-based volume balance for engine sounds, effects, ambience, radio, music, and online events."
msgstr "调整引擎声、效果音、环境音、收音机、音乐和在线事件音效的分类音量平衡。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Adjust the speech rate for the current backend."
msgstr "调整当前语音引擎的语速。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "All menu shortcuts were reset to defaults."
msgstr "所有菜单快捷键已重置为默认设置。"

#: top_speed_net/TopSpeed.Shared/Protocol/RoomTexts.cs
msgid "All players are ready. Starting game."
msgstr "所有玩家已就绪，游戏开始！"

#: top_speed_net/TopSpeed/Input/ModifierKeys.cs
msgid "Alt"
msgstr "Alt"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Ambients and sound sources"
msgstr "环境音和声源"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "America"
msgstr "美国"

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
msgid "Amplifies the captured microphone signal before it is sent to other players. 100 is unity gain. Raise this if other players report you sound too quiet; lower it if your voice clips."
msgstr "在将麦克风捕获的信号发送给其他玩家之前对其进行放大。100 表示单位增益。如果其他玩家反馈你的声音太小，请提高该值；如果有嚣叫或爆音，请降低该值。"

#: top_speed_net/TopSpeed/Program.cs
#, csharp-format
msgid "An unexpected error occurred. A log file was created: {0}"
msgstr "发生意外错误。已创建日志文件：{0}"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "An update download is already in progress."
msgstr "更新下载已在进行中。"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "Android package installer is not available."
msgstr "Android 软件包安装程序不可用。"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "Android updates require an APK package."
msgstr "Android 更新需要 APK 安装包。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Announce frequency"
msgstr "广播频率"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Apostrophe"
msgstr "单引号"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Applications"
msgstr "上下文菜单"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Session.cs
msgid "Are you sure you want to disconnect?"
msgstr "确定要断开连接吗？"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "Are you sure you want to leave the current room?"
msgstr "确定要离开当前房间吗？"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "Are you sure you want to quit this multiplayer race?"
msgstr "确定要退出此多人比赛吗？"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Are you sure you would like to discard all changes?"
msgstr "确定要放弃所有更改吗？"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "Are you sure you would like to restore all controller bindings to their default values?"
msgstr "确定要将所有控制器绑定恢复为默认值吗？"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "Are you sure you would like to restore all keyboard bindings to their default values?"
msgstr "确定要将所有键盘绑定恢复为默认值吗？"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "Are you sure you would like to restore all settings to their default values?"
msgstr "确定要将所有设置恢复为默认值吗？"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "At"
msgstr "@"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "At least it only happened once."
msgstr "好歹只撞了一次。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "At that point you were collecting crashes, not corners."
msgstr "那会儿你刷新的不是过弯纪录，是撞墙纪录。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "At that point, everyone could hear the mistakes."
msgstr "到那时候，所有人都能听出你在出错了。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "At this rate the crash sound is becoming your theme music."
msgstr "照这架势，撞车声快成你的专属BGM了。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "Attempting to connect, please wait..."
msgstr "正在尝试连接，请稍候..."

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Audio"
msgstr "音频"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Austria"
msgstr "奥地利"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Auto"
msgstr "自动"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Auto detects wheel pedal direction from resting position."
msgstr "根据静止位置自动检测方向盘踏板的输入方向。"

#: top_speed_net/TopSpeed/Game/Settings/Audio.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Transmission.cs
msgid "Automatic"
msgstr "自动"

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
msgid "Automatic audio device format"
msgstr "自动音频设备格式"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Automatic race information"
msgstr "自动比赛信息"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Automatic room name selected."
msgstr "已选择自动房间名称。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/Loadout.cs
msgid "Automatic transmission"
msgstr "自动变速箱"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Automatic transmission is required for this vehicle."
msgstr "此车辆需要自动变速箱。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Automatically focus first menu item"
msgstr "自动聚焦第一个菜单项"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Available game rooms"
msgstr "可用游戏房间"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Available servers"
msgstr "可用服务器"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Average lap time for this track: {0}."
msgstr "此赛道的平均单圈时间：{0}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Average time for this track over {0} laps: {1}."
msgstr "此赛道{0}圈的平均时间：{1}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Average {0}-lap time for this track: {1}."
msgstr "此赛道的平均{0}圈时间：{1}。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
msgid "B"
msgstr "B"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "BMW 3 Series"
msgstr "宝马 3 系"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Backslash"
msgstr "反斜杠"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Backspace"
msgstr "退格"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Belgium"
msgstr "比利时"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Best lap for this track: {0}."
msgstr "此赛道的最佳单圈：{0}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Best lap this run: {0}."
msgstr "本次比赛最佳单圈：{0}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Best recorded run: {0}."
msgstr "最佳历史记录：{0}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Best time so far: {0}."
msgstr "目前的最佳时间：{0}。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Input.cs
msgid "Binding intent is missing and was ignored."
msgstr "绑定意图缺失，已被忽略。"

#: top_speed_net/TopSpeed/Game/Drive/Pit/PitStopMenu.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Both"
msgstr "双向"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Both Alt keys"
msgstr "两个Alt键"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Both Control keys"
msgstr "两个Ctrl键"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Both Shift keys"
msgstr "两个Shift键"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "Bots can only be managed by the host in race-with-bots rooms."
msgstr "在机器人比赛房间中，机器人只能由房主管理。"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Brake"
msgstr "刹车"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Brake pedal direction"
msgstr "刹车踏板方向"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Brazil"
msgstr "巴西"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Brief status reports"
msgstr "简要状态报告"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Brilliant result! You set a new best time."
msgstr "成绩亮眼！刷新了个人最佳。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 1"
msgstr "按钮 1"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 10"
msgstr "按钮 10"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 11"
msgstr "按钮 11"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 12"
msgstr "按钮 12"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 13"
msgstr "按钮 13"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 14"
msgstr "按钮 14"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 15"
msgstr "按钮 15"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 16"
msgstr "按钮 16"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 2"
msgstr "按钮 2"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 3"
msgstr "按钮 3"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 4"
msgstr "按钮 4"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 5"
msgstr "按钮 5"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 6"
msgstr "按钮 6"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 7"
msgstr "按钮 7"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 8"
msgstr "按钮 8"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Button 9"
msgstr "按钮 9"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "Call sign cannot be empty."
msgstr "昵称不能为空。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
#: top_speed_net/TopSpeed/Game/Settings/Audio.cs
#: top_speed_net/TopSpeed/Game/Settings/Language.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
#: top_speed_net/TopSpeed/Menu/Dialogs/Choice.cs
msgid "Cancel"
msgstr "取消"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Cancel and discard changes"
msgstr "取消并放弃更改"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "Cancel current game?"
msgstr "取消当前游戏？"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Cancel room creation"
msgstr "取消房间创建"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Caps Lock"
msgstr "大写锁定"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "Change game options"
msgstr "更改游戏选项"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Change log file"
msgstr "更新日志文件"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Change the track used during the race."
msgstr "更改比赛中使用的赛道。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Chat/Input.cs
msgid "Chat message cannot be empty."
msgstr "聊天消息不能为空。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Check for updates"
msgstr "检查更新"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Check for updates on startup"
msgstr "启动时检查更新"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Check ping"
msgstr "检查延迟"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "Checking for updates."
msgstr "正在检查更新。"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "China"
msgstr "中国"

#: top_speed_net/TopSpeed/Menu/Dialogs/Choice.cs
msgid "Choice"
msgstr "选择"

#: top_speed_net/TopSpeed/Game/Menu/Device.cs
msgid "Choose controller"
msgstr "选择控制器"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Choose how much automatic race information is spoken, such as lap numbers and player positions."
msgstr "选择自动播报哪些比赛信息，例如圈数和玩家位置。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "Choose how to proceed with the current game."
msgstr "选择如何继续当前游戏。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "Choose how to start this race."
msgstr "选择本场比赛的开始方式。"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
msgid "Choose modifier key"
msgstr "选择修饰键"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Choose the difficulty level for single races."
msgstr "选择单人比赛的难度级别。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Choose the language used for menu and spoken interface text."
msgstr "选择菜单和语音界面文字所使用的语言。"

#: top_speed_net/TopSpeed/Game/Settings/Language.cs
msgid "Choose the language."
msgstr "选择语言。"

#: top_speed_net/TopSpeed/Game/Settings/Audio.cs
msgid "Choose the microphone used for communicator voice chat."
msgstr "选择用于语音聊天的麦克风。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Choose the number of laps for this room."
msgstr "选择此房间的圈数。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Choose the player capacity from 2 to 10."
msgstr "选择玩家人数（2到10人）。"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Choose track type"
msgstr "选择赛道类型"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Choose what information the copilot reports during a race."
msgstr "选择领航员在比赛中播报哪些信息。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Choose whether spoken messages use speech only, braille only, or speech with braille."
msgstr "选择语音消息使用纯语音、纯盲文还是语音加盲文。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Choose whether this room is a race with bots, a multiplayer race without bots, or a one-on-one game."
msgstr "选择此房间是带机器人比赛、无机器人的多人比赛还是一对一比赛。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Choose which speech backend to prefer. Automatic lets Prism pick the best available backend."
msgstr "选择优先使用的语音后端。自动模式会让 Prism 选择当前最佳的可用后端。"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Choose your transmission mode"
msgstr "请选择变速箱模式"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Choose your vehicle"
msgstr "请选择车辆"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultDialogs.cs
#: top_speed_net/TopSpeed/Game/Menu/About.cs
#: top_speed_net/TopSpeed/Game/Updates/Check.cs
#: top_speed_net/TopSpeed/Menu/Runtime/Screen/Core.cs
msgid "Close"
msgstr "关闭"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Clutch"
msgstr "离合器"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Clutch pedal direction"
msgstr "离合器踏板方向"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Colon"
msgstr "冒号"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Communicator"
msgstr "通讯器"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Communicator.cs
msgid "Communicator off"
msgstr "通讯器关闭"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Communicator.cs
msgid "Communicator on"
msgstr "通讯器开启"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Communicator volume"
msgstr "通讯器音量"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "Compatibility warning"
msgstr "兼容性警告"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "Completing lap {0}"
msgstr "正在完成第 {0} 圈"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Configure default multiplayer hosting settings, including the server port used by the game."
msgstr "配置默认多人游戏托管设置，包括游戏使用的服务器端口。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Configure general gameplay and interface behavior, including units, usage hints, menu behavior, and update checking."
msgstr "配置通用游戏和界面行为，包括单位、使用提示、菜单行为和更新检查。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Configure input devices, force feedback, progressive keyboard behavior, key mappings, and menu shortcut mappings."
msgstr "配置输入设备、力反馈、渐进键盘行为、按键映射和菜单快捷键映射。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Configure spatial audio behavior, including HRTF processing, stereo widening, automatic device format detection, and voice input device selection."
msgstr "配置空间音频行为，包括HRTF处理、立体声扩展、自动设备格式检测以及语音输入设备选择。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Configure speech behavior, including screen-reader backend selection and screen-reader calibration."
msgstr "配置语音行为，包括屏幕阅读器后端选择和屏幕阅读器校准。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Confirm game options"
msgstr "确认游戏选项"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Congratulations! You have made it to the first position."
msgstr "恭喜！你拿下了第一名！"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "Connected to server."
msgstr "已连接到服务器。"

#: top_speed_net/TopSpeed/Network/Connect/Result/ConnectResult.cs
msgid "Connected."
msgstr "已连接。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/PendingOperations.cs
#: top_speed_net/TopSpeed/Network/Connect/Connector/Connect.cs
msgid "Connection attempt canceled."
msgstr "连接尝试已取消。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/PendingOperations.cs
msgid "Connection attempt failed."
msgstr "连接尝试失败。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/PendingOperations.cs
#, csharp-format
msgid "Connection attempt failed: {0}"
msgstr "连接尝试失败：{0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "Connection canceled."
msgstr "连接已取消。"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Connection changed. Reconnecting."
msgstr "连接已更改，正在重新连接。"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Connection closed by server."
msgstr "连接被服务器关闭。"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Connection closed due to protocol error."
msgstr "连接因协议错误而关闭。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "Connection failed"
msgstr "连接失败"

#: top_speed_net/TopSpeed/Network/Connect/Result/ConnectResult.cs
msgid "Connection failed."
msgstr "连接失败。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Connect.cs
#, csharp-format
msgid "Connection failed: {0}"
msgstr "连接失败：{0}"

#: top_speed_net/TopSpeed/Network/Connect/Result/ConnectResult.cs
msgid "Connection lost before session initialization."
msgstr "会话初始化前连接丢失。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Connect.cs
#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Connection lost."
msgstr "连接丢失。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Reconnect.cs
msgid "Connection lost. Reconnecting."
msgstr "连接已丢失。正在重新连接。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Poll.cs
msgid "Connection refused by server."
msgstr "服务器拒绝连接。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Helpers.cs
msgid "Connection refused due to protocol mismatch."
msgstr "由于协议不匹配，连接被拒绝。"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Connection rejected by server."
msgstr "连接被服务器拒绝。"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Connection timed out."
msgstr "连接超时。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Consider that your one free mistake for the session."
msgstr "就当这是本局送你的免费失误了。"

#: top_speed_net/TopSpeed/Game/Menu/Wizard.cs
msgid "Continue"
msgstr "继续"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "Continue connection"
msgstr "继续连接"

#: top_speed_net/TopSpeed/Input/ModifierKeys.cs
msgid "Control"
msgstr "Ctrl"

#: top_speed_net/TopSpeed/Drive/Panels/ControlPanel.cs
msgid "Control panel"
msgstr "控制面板"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Controller"
msgstr "控制器"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "Controller backend unavailable"
msgstr "控制器后端不可用"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Input.cs
msgid "Controller bindings section is missing. Defaults were used for controller bindings."
msgstr "控制器绑定部分缺失，已使用默认控制器绑定。"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "Controller mappings restored to defaults."
msgstr "控制器映射已恢复为默认值。"

#: top_speed_net/TopSpeed/Game/Menu/Device.cs
msgid "Controller selected."
msgstr "已选择控制器。"

#: top_speed_net/TopSpeed/Game/Menu/Device.cs
#, csharp-format
msgid "Controller selected. {0}."
msgstr "已选择控制器。{0}。"

#: top_speed_net/TopSpeed/Input/Backends/Sdl/Discovery/Display.cs
#, csharp-format
msgid "Controller {0}"
msgstr "控制器 {0}"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Controls"
msgstr "控制"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls communicator activation cues and remote voice chat playback. Affects how loud other players sound when they speak through the communicator."
msgstr "控制通讯器的激活提示和远程语音聊天播放。影响其他玩家通过通讯器讲话时的声音大小。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls engine-related sounds for bots and other players, including engine start and stop."
msgstr "控制机器人和其他玩家的引擎相关音效，包括引擎启动和停止声。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls events related to your own vehicle, such as horn, back-fire, and other vehicle events."
msgstr "控制与您自己车辆相关的事件，例如喇叭、回火声和其他车辆事件。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls horns, crashes, bumps, brakes, and similar event sounds for bots and other players."
msgstr "控制机器人和其他玩家的喇叭、碰撞、颠簸、刹车及类似事件音效。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls menu and race music volume. This stays synchronized with the menu music volume setting."
msgstr "控制菜单和比赛音乐音量。此设置与菜单音乐音量设置保持同步。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls radio playback volume from other players only. Your own radio playback is not affected."
msgstr "仅控制其他玩家的电台播放音量。您自己的电台播放不受影响。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls road and surface loops like asphalt, gravel, etc."
msgstr "控制道路及路面（如沥青、碎石等）的循环音效。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls server and multiplayer event sounds such as connection and other events."
msgstr "控制服务器和多人游戏事件音效，如连接及其他事件。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls the overall audio volume for the game. Set lower to reduce every sound category."
msgstr "控制游戏的整体音频音量。调低可减少所有声音类别的音量。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls track ambients, weather loops, noise sounds, and custom track sound sources."
msgstr "控制赛道环境音、天气循环声、噪音和自定义赛道声源。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Controls your own engine and throttle sounds, including engine start and stop."
msgstr "控制您自己的引擎和油门声音，包括引擎启动和停止声。"

#: top_speed_net/TopSpeed/Game/Menu/About.cs
msgid "Copied to clipboard."
msgstr "已复制到剪贴板。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Chat/History.cs
msgid "Copied."
msgstr "已复制。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Copies the currently focused multiplayer history item to the clipboard."
msgstr "将当前聚焦的多人游戏历史记录项复制到剪贴板。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Copilot"
msgstr "领航员"

#: top_speed_net/TopSpeed/Game/Menu/About.cs
msgid "Copy"
msgstr "复制"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Copy focused history item"
msgstr "复制聚焦的历史记录项"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playlist.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "Could not read files from the selected folder."
msgstr "无法从所选文件夹读取文件。"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Create a new game"
msgstr "创建新游戏"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "Create a new game room"
msgstr "新建游戏房间"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Create this game room"
msgstr "创建此游戏房间"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Current gear"
msgstr "当前挡位"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Current lap number"
msgstr "当前圈数"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Current lap percentage"
msgstr "当前圈进度"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Current race percentage"
msgstr "当前比赛进度"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Current race time"
msgstr "当前比赛时间"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Curve announcement method"
msgstr "弯道播报方式"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Curve announcements"
msgstr "弯道播报"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Custom"
msgstr "自定义"

#: top_speed_net/TopSpeed.Shared/Protocol/TrackPackages/Build/Identity.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Formatting.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/TrackSelection.cs
#: top_speed_net/TopSpeed/Core/Selection/TrackSource.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/TrackPackages/State.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
msgid "Custom track"
msgstr "自定义赛道"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
msgid "Custom track errors"
msgstr "自定义赛道错误"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadBuild.cs
msgid "Custom track file path is empty."
msgstr "自定义赛道文件路径为空。"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
msgid "Custom track issues"
msgstr "自定义赛道问题"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Custom tracks"
msgstr "自定义赛道"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/Catalog.cs
msgid "Custom tracks are disabled for this room."
msgstr "此房间已禁用自定义赛道。"

#: top_speed_net/TopSpeed/Core/Selection/VehicleSource.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Custom vehicle"
msgstr "自定义车辆"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Custom vehicle errors"
msgstr "自定义车辆错误"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/File.cs
msgid "Custom vehicle file must use .tsv extension."
msgstr "自定义车辆文件必须使用.tsv扩展名。"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Custom vehicle issues"
msgstr "自定义车辆问题"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Cycles to the next global volume category."
msgstr "切换到下一个全局音量类别。"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Cycles to the previous global volume category."
msgstr "切换到上一个全局音量类别。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "D-pad down"
msgstr "下方向键"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "D-pad left"
msgstr "左方向键"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "D-pad right"
msgstr "右方向键"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "D-pad up"
msgstr "上方向键"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Decimal"
msgstr "小数点"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Decrease media volume"
msgstr "降低媒体音量"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Decrease volume by 1"
msgstr "音量减小1"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Decrease volume by 10"
msgstr "音量减小10"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Decreases media volume."
msgstr "降低媒体音量。"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Decreases the selected global volume category by one step."
msgstr "将选定的全局音量类别降低1。"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Decreases the selected global volume category by ten steps."
msgstr "将选定的全局音量类别降低10。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Default (1 degree)"
msgstr "默认（1度）"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Prompt.cs
msgid "Default call sign cleared."
msgstr "默认昵称已清除。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Prompt.cs
#, csharp-format
msgid "Default call sign set to {0}."
msgstr "默认昵称已设置为 {0}。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Default call sign, currently empty."
msgstr "默认昵称，当前为空。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
#, csharp-format
msgid "Default call sign, currently set to {0}"
msgstr "默认昵称，当前设置为 {0}"

#: top_speed_net/TopSpeed/Menu/Build/Options/Server.cs
msgid "Default call sign: not set"
msgstr "默认昵称：未设置"

#: top_speed_net/TopSpeed/Menu/Build/Options/Server.cs
#, csharp-format
msgid "Default call sign: {0}"
msgstr "默认昵称：{0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Prompt.cs
#, csharp-format
msgid "Default server port reset to {0}."
msgstr "默认服务器端口已重置为 {0}。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Prompt.cs
#, csharp-format
msgid "Default server port set to {0}."
msgstr "默认服务器端口已设置为 {0}。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Server.cs
#, csharp-format
msgid "Default server port: {0}"
msgstr "默认服务器端口：{0}"

#: top_speed_net/TopSpeed/Game/Settings/Core.cs
msgid "Defaults restored."
msgstr "已恢复默认值。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Menu.cs
#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Delete"
msgstr "删除"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Delete.cs
msgid "Delete this server?"
msgstr "删除此服务器？"

#: top_speed_net/TopSpeed/Menu/Dialogs/Dialog.cs
msgid "Dialog"
msgstr "对话框"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
msgid "Disable for this race"
msgstr "本场比赛禁用"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Discard changes"
msgstr "放弃更改"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Disconnect"
msgstr "断开连接"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "Disconnect from server"
msgstr "与服务器断开连接"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Session.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Dispatch/Control.cs
msgid "Disconnected from server."
msgstr "已断开与服务器的连接。"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Disconnected."
msgstr "已断开连接。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Divide"
msgstr "除"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "Do you want to quit race preparation and stay in this game room?"
msgstr "是否要退出比赛准备并留在当前游戏房间？"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Down"
msgstr "下"

#: top_speed_net/TopSpeed/Game/Updates/Download.cs
msgid "Download failed"
msgstr "下载失败"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
#, csharp-format
msgid "Download failed with status code {0}."
msgstr "下载失败，状态码为 {0}。"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
#, csharp-format
msgid "Download failed: {0}"
msgstr "下载失败：{0}"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
msgid "Download timed out or was canceled."
msgstr "下载超时或已取消。"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "Download update"
msgstr "下载更新"

#: top_speed_net/TopSpeed/Game/Multiplayer/TrackPackages/DownloadProgress.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
#, csharp-format
msgid "Downloaded size: {0}"
msgstr "已下载大小：{0}"

#: top_speed_net/TopSpeed/Game/Multiplayer/TrackPackages/DownloadProgress.cs
msgid "Downloading track..."
msgstr "正在下载赛道..."

#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
msgid "Downloading update..."
msgstr "正在下载更新..."

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Ducati Panigale V4"
msgstr "杜卡迪 Panigale V4"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/Sections.cs
#, csharp-format
msgid "Duplicate key '{0}' in section [{1}] is not allowed."
msgstr "不允许在部分 [{1}] 中重复键 '{0}'。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Duplicate room id '{0}'."
msgstr "重复的房间 ID「{0}」。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/Sections.cs
#, csharp-format
msgid "Duplicate section [{0}] is not allowed."
msgstr "不允许重复部分 [{0}]。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Duplicate segment id '{0}'."
msgstr "重复的赛道段 ID「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Duplicate sound id '{0}'."
msgstr "重复的音效 ID「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Duplicate weather id '{0}'."
msgstr "重复的天气 ID「{0}」。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Menu.cs
msgid "Edit"
msgstr "编辑"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Edit the proxy URL used for update package downloads."
msgstr "编辑用于更新包下载的代理URL。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
msgid "Enable HRTF audio"
msgstr "启用HRTF音频"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Enable fuel consumption"
msgstr "启用燃油消耗"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Enable menu navigation panning"
msgstr "启用菜单导航平移"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Enable menu wrapping"
msgstr "启用菜单循环"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Enable tire wear"
msgstr "启用轮胎磨损"

#: top_speed_net/TopSpeed/Game/Settings/Proxy.cs
msgid "Enable update download proxy first."
msgstr "请先启用更新下载代理。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Enable usage hints"
msgstr "启用使用提示"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Enables force feedback or vibration if your controller supports it."
msgstr "如果您的控制器支持，启用力反馈或振动。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "End"
msgstr "终点"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "England"
msgstr "英格兰"

#: top_speed_net/TopSpeed/Localization/ClientLanguages.cs
msgid "English (Original)"
msgstr "英语（原文）"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "English country"
msgstr "英伦小镇"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Enter"
msgstr "回车"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Enter a room name. Leave it empty to use an automatic name."
msgstr "输入房间名称。留空则使用自动名称。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Enter a room name. Leave this field empty to use an automatic room name."
msgstr "输入房间名称。留空则使用自动生成的房间名称。"

#: top_speed_net/TopSpeed/Game/Settings/Proxy.cs
msgid "Enter proxy URL"
msgstr "输入代理URL"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Enter the IP address or domain manually"
msgstr "手动输入IP地址或域名"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Draft.cs
msgid "Enter the default call sign for this server. Leave empty to use the global default call sign."
msgstr "请输入此服务器的默认昵称。留空则使用全局默认昵称。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connection.cs
msgid "Enter the default call sign used when connecting to servers. Leave empty to clear it."
msgstr "请输入连接服务器时使用的默认昵称。留空以清除。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connection.cs
msgid "Enter the default server port used for manual connections."
msgstr "输入用于手动连接的默认服务器端口。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Prompt.cs
msgid "Enter the server IP address or domain."
msgstr "输入服务器 IP 地址或域名。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Draft.cs
msgid "Enter the server IP address or host name."
msgstr "输入服务器 IP 地址或主机名。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Draft.cs
msgid "Enter the server name."
msgstr "输入服务器名称。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Draft.cs
msgid "Enter the server port, or leave empty for default."
msgstr "输入服务器端口，或留空使用默认值。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Prompt.cs
msgid "Enter your call sign."
msgstr "输入您的昵称。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Chat/Input.cs
msgid "Enter your global chat message."
msgstr "输入您的全局聊天消息。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Chat/Input.cs
msgid "Enter your room chat message."
msgstr "输入您的房间聊天消息。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Equals"
msgstr "等号"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Issues/Issue.cs
#: top_speed_net/TopSpeed/Core/Selection/VehicleSource.cs
msgid "Error"
msgstr "错误"

#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
msgid "Error:"
msgstr "错误："

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Escape"
msgstr "Escape"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Even the walls were probably tired of this by the end."
msgstr "到最后，估计连墙都被你撞烦了。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Excellent driving. You beat your previous best time."
msgstr "驾驶出色，超越了自己的历史最佳！"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Exit Game"
msgstr "退出游戏"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Connect.cs
msgid "Failed to initialize network client."
msgstr "初始化网络客户端失败。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
#, csharp-format
msgid "Failed to load communicator media. {0}"
msgstr "无法加载通信器媒体。{0}"

#: top_speed_net/TopSpeed/Vehicles/loader/Custom.cs
#, csharp-format
msgid "Failed to load custom vehicle '{0}'. {1}"
msgstr "加载自定义车辆 '{0}' 失败。{1}"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playback.cs
#, csharp-format
msgid "Failed to load radio media. {0}"
msgstr "加载收音机媒体失败。{0}"

#: top_speed_net/TopSpeed/Core/Selection/TrackSource.cs
#: top_speed_net/TopSpeed/Tracks/TrackLoadException.cs
msgid "Failed to load this track file."
msgstr "加载此赛道文件失败。"

#: top_speed_net/TopSpeed/Core/Selection/VehicleSource.cs
msgid "Failed to load this vehicle file."
msgstr "加载此车辆文件失败。"

#: top_speed_net/TopSpeed/Tracks/TrackLoadException.cs
#, csharp-format
msgid "Failed to load track '{0}'."
msgstr "加载赛道 '{0}' 失败。"

#: top_speed_net/TopSpeed/Network/Live/Tx.cs
msgid "Failed to open local radio media for live streaming."
msgstr "无法打开本地收音机媒体进行直播。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Chat/Input.cs
msgid "Failed to send chat message."
msgstr "发送聊天消息失败。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Helpers.cs
msgid "Failed to send handshake."
msgstr "发送握手失败。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Helpers.cs
#, csharp-format
msgid "Failed to send handshake: {0}"
msgstr "发送握手失败：{0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Chat/Input.cs
msgid "Failed to send room chat message."
msgstr "发送房间聊天消息失败。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Helpers.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Quit.cs
#, csharp-format
msgid "Failed to send {0}. Please check your connection."
msgstr "发送 {0} 失败。请检查您的连接。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "Failed to stream communicator media to the server."
msgstr "无法将通信器媒体流传输到服务器。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Fast (0.50 seconds)"
msgstr "快（0.50秒）"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Fastest (0.25 seconds)"
msgstr "最快（0.25秒）"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Fastest recorded lap on this track: {0}."
msgstr "此赛道的最快记录单圈：{0}。"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "Fetching latest changes."
msgstr "正在获取最新更新日志。"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Fiat 500"
msgstr "菲亚特500"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/TrackPackages/DownloadProgress.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
#, csharp-format
msgid "File size: {0}"
msgstr "文件大小：{0}"

#: top_speed_net/TopSpeed/Core/Selection/SourceBase.cs
#, csharp-format
msgid "File: {0}"
msgstr "文件：{0}"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Final results are ready."
msgstr "最终成绩已准备好。"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Finland"
msgstr "芬兰"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "First history item"
msgstr "历史记录第一项"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "First position achieved. Great race."
msgstr "拿下第一！漂亮的比赛。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Force feedback"
msgstr "力反馈"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Ford Mustang 1969"
msgstr "福特野马1969"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "France"
msgstr "法国"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "French coast"
msgstr "法国海岸"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Communicator.cs
msgid "Frequency must be between 0.0 and 1000.0 in 0.1 steps."
msgstr "频率必须在0.0到1000.0之间，以0.1为步长。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Communicator.cs
#, csharp-format
msgid "Frequency set to {0} MHz."
msgstr "频率设置为 {0} 兆赫。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
msgid "GB"
msgstr "GB"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Game guide"
msgstr "游戏指南"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Game rules"
msgstr "游戏规则"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "Game rules changed."
msgstr "游戏规则已更改。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Game type"
msgstr "游戏类型"

#: top_speed_net/TopSpeed/Game/Menu/About.cs
#, csharp-format
msgid "Game version: {0}"
msgstr "游戏版本：{0}"

#: top_speed_net/TopSpeed/Input/Backends/Sdl/Discovery/Display.cs
msgid "Gamepad"
msgstr "游戏手柄"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "Gear {0}"
msgstr "挡位 {0}"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "General"
msgstr "常规"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Germany"
msgstr "德国"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Ghost mode"
msgstr "幽灵模式"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Rules.cs
#, csharp-format
msgid "Ghost mode is {0}. Custom tracks are {1}. Fuel consumption is {2}. Tire wear is {3}. The chosen track is {4}. The game will run for {5}. This room is limited to {6}."
msgstr "幽灵模式：{0}。自定义赛道：{1}。燃油消耗：{2}。轮胎磨损：{3}。已选赛道：{4}。本场比赛将进行 {5}。该房间最多容纳 {6}。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
#: top_speed_net/TopSpeed/Shortcuts/Catalog.cs
msgid "Global shortcuts"
msgstr "全局快捷键"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
#: top_speed_net/TopSpeed/Menu/Runtime/Screen/Core.cs
msgid "Go back"
msgstr "返回"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Grave"
msgstr "反撇号"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Help"
msgstr "帮助"

#: top_speed_net/TopSpeed/Game/Menu/Help.cs
msgid "Help file not found"
msgstr "未找到帮助文件"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Here are the final standings for everyone."
msgstr "以下是所有人的最终排名。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Here are the final standings."
msgstr "以下是最终排名。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "History"
msgstr "历史"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Hold to transmit voice when voice activation is off."
msgstr "当关闭语音激活时，按住以发送语音。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Home"
msgstr "行首"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Host is unreachable."
msgstr "主机无法访问。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "How many laps should the race be? This applies to single race, time trial, and multiplayer modes."
msgstr "本局比赛应有多少圈。适用于单人比赛、计时赛和多人游戏模式。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
msgid "Humidity must be between 0 and 1."
msgstr "湿度必须在 0 到 1 之间。"

#: top_speed_net/TopSpeed/Game/Core/State.cs
msgid "I really have nothing interesting to put here not even the secret to life except this really long run on sentence that is probably the most boring thing you have ever read but that will help me get an idea of how fast your screen reader is speaking."
msgstr "我真的没什么有趣的内容可以写在这里，甚至没有人生秘诀，只有这句很长的流水账，可能是您读过最无聊的东西，但它能帮我了解您的屏幕阅读器朗读的速度。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "If you leave race preparation now, the current game will be canceled for everyone in this room."
msgstr "如果您现在退出比赛准备，房间内所有人的当前游戏都将被取消。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Include custom tracks in randomization"
msgstr "在随机赛道中包含自定义赛道"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Include custom vehicles in randomization"
msgstr "在随机车辆中包含自定义车辆"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Increase media volume"
msgstr "增大媒体音量"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Increase volume by 1"
msgstr "音量增加1"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Increase volume by 10"
msgstr "音量增加10"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Increases media volume."
msgstr "增大媒体音量。"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Increases the selected global volume category by one step."
msgstr "将选定的全局音量类别增加1。"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Increases the selected global volume category by ten steps."
msgstr "将选定的全局音量类别增加10。"

#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
msgid "Info:"
msgstr "信息："

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Insert"
msgstr "插入"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Interrupt screen reader speech"
msgstr "中断屏幕阅读器语音"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Invalid ambience value '{0}'."
msgstr "无效的环境音效值「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Invalid boolean '{0}' for key '{1}'."
msgstr "键「{1}」的布尔值「{0}」无效。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Policy/PolicyValidation.cs
#, csharp-format
msgid "Invalid key '{0}'. Source gear must be within 1..{1}."
msgstr "无效键 '{0}'。源挡位必须在 1..{1} 范围内。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Policy/PolicyValidation.cs
#, csharp-format
msgid "Invalid key '{0}'. Use upshift_delay_X_Y for adjacent gears."
msgstr "无效键 '{0}'。相邻挡位使用 upshift_delay_X_Y。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/Sections.cs
msgid "Invalid line. Expected [section] or key=value."
msgstr "无效行。应为 [section] 或 key=value。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid numeric value '{0}' for key '{1}'."
msgstr "键「{1}」的数值「{0}」无效。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid pit value '{0}'. Use pit_entry or pit_exit."
msgstr "无效的维修区值“{0}”。请使用 pit_entry 或 pit_exit。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Prompt.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Draft.cs
msgid "Invalid port. Enter a number between 1 and 65535."
msgstr "无效端口。请输入1到65535之间的数字。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid room override value '{0}' for key '{1}'."
msgstr "键「{1}」的房间覆盖值「{0}」无效。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid room value '{0}' for key '{1}'."
msgstr "键「{1}」的房间值「{0}」无效。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid segment height '{0}'."
msgstr "无效的赛道段高度「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid segment length '{0}'."
msgstr "无效的赛道段长度「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid segment noise '{0}'."
msgstr "无效的赛道段噪音「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid segment surface '{0}'."
msgstr "无效的赛道段表面「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid segment type '{0}'."
msgstr "无效的赛道段类型「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid segment width '{0}'."
msgstr "无效的赛道段宽度「{0}」。"

#: top_speed_net/TopSpeed.Shared/Protocol/TrackPackages/Build/Assets.cs
#, csharp-format
msgid "Invalid sound asset path: {0}"
msgstr "无效的音效资源路径：{0}"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid sound random mode '{0}'."
msgstr "无效的音效随机模式「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid sound type '{0}'."
msgstr "无效的音效类型「{0}」。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Torque/TorqueCurve.cs
#, csharp-format
msgid "Invalid torque curve key '{0}'. Use format like 2000rpm=200."
msgstr "无效的扭矩曲线键 '{0}'。使用类似2000rpm=200的格式。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Torque/TorqueCurve.cs
#, csharp-format
msgid "Invalid torque value '{0}' for '{1}'."
msgstr "'{1}' 的无效扭矩值 '{0}'。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid vector '{0}' for key '{1}'."
msgstr "键「{1}」的向量值「{0}」无效。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid weather kind '{0}'."
msgstr "无效的天气类型「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid weather transition seconds '{0}'."
msgstr "无效的天气过渡秒数「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Invalid weather value '{0}' for key '{1}'."
msgstr "键「{1}」的天气值「{0}」无效。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Inverted"
msgstr "反转"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Ireland"
msgstr "爱尔兰"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Italy"
msgstr "意大利"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Join a game on the local network"
msgstr "加入局域网游戏"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Join an existing game"
msgstr "加入现有游戏"

#: top_speed_net/TopSpeed/Input/Backends/Sdl/Discovery/Display.cs
msgid "Joystick"
msgstr "操纵杆"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
msgid "KB"
msgstr "KB"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Kawasaki Ninja ZX-10R"
msgstr "川崎 Ninja ZX-10R"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/FloatCsv.cs
#, csharp-format
msgid "Key '{0}' contains a non-float value '{1}'."
msgstr "键 '{0}' 包含非浮点值 '{1}'。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/Text.cs
#, csharp-format
msgid "Key '{0}' in section [{1}] must not be empty."
msgstr "部分 [{1}] 中的键 '{0}' 不能为空。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Key '{0}' is missing a value."
msgstr "键「{0}」缺少值。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/Bools.cs
#, csharp-format
msgid "Key '{0}' must be a boolean or 0/1 integer."
msgstr "键 '{0}' 必须是布尔值或0/1整数。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/Numbers.cs
#, csharp-format
msgid "Key '{0}' must be a float."
msgstr "键 '{0}' 必须是浮点数。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/Numbers.cs
#, csharp-format
msgid "Key '{0}' must be an integer."
msgstr "键 '{0}' 必须是整数。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/FloatCsv.cs
#, csharp-format
msgid "Key '{0}' must contain at least one float value."
msgstr "键 '{0}' 必须包含至少一个浮点值。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/Text.cs
#, csharp-format
msgid "Key '{0}' must contain at least one path."
msgstr "键 '{0}' 必须包含至少一个路径。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Types.cs
#, csharp-format
msgid "Key '{0}' must contain at least one transmission type."
msgstr "键 '{0}' 必须包含至少一个变速箱类型。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/Numbers.cs
#, csharp-format
msgid "Key '{0}' value {1} is outside allowed range {2} to {3}."
msgstr "键 '{0}' 的值 {1} 超出允许范围 {2} 到 {3}。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Keyboard"
msgstr "键盘"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Input.cs
msgid "Keyboard bindings section is missing. Defaults were used for keyboard bindings."
msgstr "键盘绑定部分缺失，已使用默认键盘绑定。"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "Keyboard mappings restored to defaults."
msgstr "键盘映射已恢复为默认值。"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Lamborghini Aventador"
msgstr "兰博基尼 埃文塔多"

#: top_speed_net/TopSpeed/Game/Settings/Language.cs
#, csharp-format
msgid "Language remains {0}."
msgstr "语言保持为 {0}。"

#: top_speed_net/TopSpeed/Game/Settings/Language.cs
#, csharp-format
msgid "Language set to {0}."
msgstr "语言已设置为 {0}。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
#, csharp-format
msgid "Language: {0}"
msgstr "语言：{0}"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "Lap percentage {0} percent"
msgstr "单圈进度 {0}%"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Lap statistics:"
msgstr "单圈统计："

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Lap summary:"
msgstr "单圈摘要："

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "Lap {0}"
msgstr "第 {0} 圈"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "Lap {0}, approaching the finish"
msgstr "第 {0} 圈，即将到达终点"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "Lap {0}, approaching turn {1}"
msgstr "第 {0} 圈，即将进入第 {1} 个弯道"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "Lap {0}, in turn {1}"
msgstr "第 {0} 圈，正在通过第 {1} 个弯道"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Last history item"
msgstr "历史记录最后一项"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "Latest changes"
msgstr "最新更新日志"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "Latest changes are already being fetched."
msgstr "正在获取最新更新日志。"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "Latest changes request failed."
msgstr "获取最新更新日志失败"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
#, csharp-format
msgid "Latest changes request failed: {0}"
msgstr "最新更新日志请求失败： {0}"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
msgid "Latest changes request timed out."
msgstr "更新日志请求超时。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Session.cs
msgid "Leave server?"
msgstr "离开服务器？"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "Leave this game room"
msgstr "离开此游戏房间"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "Leave this game room?"
msgstr "离开此游戏房间？"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "Leaving game room."
msgstr "正在离开游戏房间。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left"
msgstr "左"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left Alt"
msgstr "左 Alt"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left Control"
msgstr "左 Ctrl"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left Shift"
msgstr "左 Shift"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left Windows"
msgstr "左Windows"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left bracket"
msgstr "左方括号"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left paddle 1"
msgstr "左拨片1"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left paddle 2"
msgstr "左拨片2"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left stick down"
msgstr "左摇杆下"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left stick left"
msgstr "左摇杆左"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left stick right"
msgstr "左摇杆右"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left stick up"
msgstr "左摇杆上"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Left trigger"
msgstr "左扳机"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
#, csharp-format
msgid "Left {0}"
msgstr "左 {0}"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Types.cs
#, csharp-format
msgid "Line {0}: {1}"
msgstr "第 {0} 行：{1}"

#: top_speed_net/TopSpeed/Network/Live/Tx.cs
msgid "Live streaming stopped because Opus encoding failed."
msgstr "直播停止，因为Opus编码失败。"

#: top_speed_net/TopSpeed/Network/Live/Tx.cs
msgid "Live streaming stopped because media decoding failed."
msgstr "直播停止，因为媒体解码失败。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Load media file"
msgstr "加载媒体文件"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Load media folder"
msgstr "加载媒体文件夹"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/Catalog.cs
msgid "Loading custom tracks from server."
msgstr "正在从服务器加载自定义赛道。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Loads an audio file for streaming."
msgstr "加载音频文件以进行流式传输。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Loads an audio folder for streaming."
msgstr "加载用于流式传输的音频文件夹。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playback.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "Loop mode off."
msgstr "循环模式已关闭。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playback.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "Loop mode on."
msgstr "循环模式已开启。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
msgid "MB"
msgstr "MB"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Main Menu. Use the view finder to move through the options. Press up or down to navigate. Press right or button 1 to select. Press left to back out of any menu."
msgstr "主菜单。使用视图查找器浏览选项。按上或下键导航。按右键或按钮1选择。按左键退出任何菜单。"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Main Menu. Use your arrow keys or the view finder to move through the options. Press ENTER or right or button 1 to select. Press ESCAPE or left to back out of any menu. Pressing HOME or END will move you to the top or bottom of a menu."
msgstr "主菜单。使用方向键或视图查找器浏览选项。按回车键、右键或按钮 1 进行选择。按 Esc 键或左键退出任何菜单。按 Home 键或 End 键可移动到菜单顶部或底部。"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Main Menu. Use your arrow keys to navigate the options. Press ENTER to select. Press ESCAPE to back out of any menu. Pressing HOME or END will move you to the top or bottom of a menu."
msgstr "主菜单。使用方向键浏览选项。按回车键进行选择。按 Esc 键退出任何菜单。按 Home 键或 End 键可移动到菜单顶部或底部。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Main menu"
msgstr "主菜单"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Main menu. Swipe left or right to navigate the options. Swipe up to activate. Swipe down to go back. Swipe up with two fingers to move to the first item and swipe down with two fingers to move to the last item. Long press repeats the current usage hint."
msgstr "主菜单。左右滑动浏览选项。上滑激活。下滑返回。双指上滑移至第一项，双指下滑移至最后一项。长按重复当前使用提示。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
msgid "Malformed line. Expected '[section]' or 'key = value'."
msgstr "格式错误的行。应为 '[section]' 或 'key = value'。"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Manage saved servers"
msgstr "管理已保存的服务器"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Transmission.cs
msgid "Manual"
msgstr "手动"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/Loadout.cs
msgid "Manual transmission"
msgstr "手动变速箱"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Manual transmission is required for this vehicle."
msgstr "此车辆需要手动挡。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Map controller keys"
msgstr "映射控制器按键"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Map keyboard keys"
msgstr "映射键盘按键"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Map menu shortcuts"
msgstr "映射菜单快捷键"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Core.cs
#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
msgid "Mapping cancelled."
msgstr "映射已取消。"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Master audio"
msgstr "主音频"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Master audio volume"
msgstr "主音量"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Maximum players allowed in this room"
msgstr "此房间允许的最大玩家数量"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "Maximum players changed to {0}."
msgstr "最大玩家数量已更改为 {0}。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Measure your screen-reader speaking speed again so usage hints and delayed speech timings stay accurate."
msgstr "重新测量屏幕阅读器的朗读速度，以确保使用提示和延迟语音的时机保持准确。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/RaceUi.cs
msgid "Menu sound preset was empty and was reset to default."
msgstr "菜单声音预设为空，已重置为默认值。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Menu sounds"
msgstr "菜单声音"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
#, csharp-format
msgid "Menu sounds: {0}"
msgstr "菜单声音：{0}"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Mercedes Sprinter"
msgstr "梅赛德斯斯宾特"

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
msgid "Microphone input gain"
msgstr "麦克风增益"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Mini Cooper S"
msgstr "迷你库珀 S"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Minus"
msgstr "减号"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
#, csharp-format
msgid "Missing file: {0}"
msgstr "缺失文件：{0}"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Types.cs
#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/Bools.cs
#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/FloatCsv.cs
#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/Numbers.cs
#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Readers/Text.cs
#, csharp-format
msgid "Missing required key '{0}' in section [{1}]."
msgstr "部分 [{1}] 中缺失必需的键 '{0}'。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "Missing required section [transmission_atc] for supported type 'atc'."
msgstr "支持的类型 'atc' 缺失必需的部分 [transmission_atc]。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "Missing required section [transmission_cvt] for supported type 'cvt'."
msgstr "支持的类型 'cvt' 缺失必需的部分 [transmission_cvt]。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "Missing required section [transmission_dct] for supported type 'dct'."
msgstr "支持的类型 'dct' 缺失必需的部分 [transmission_dct]。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/Sections.cs
#, csharp-format
msgid "Missing required section [{0}]."
msgstr "缺失必需的部分 [{0}]。"

#: top_speed_net/TopSpeed.Shared/Protocol/TrackPackages/Build/Assets.cs
#, csharp-format
msgid "Missing sound asset file: {0}"
msgstr "缺少音效资源文件：{0}"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Moderate (0.75 seconds)"
msgstr "中等（0.75秒）"

#: top_speed_net/TopSpeed/Input/ModifierKeys.cs
msgid "Modifier"
msgstr "修饰键"

#: top_speed_net/TopSpeed/Input/Mapping/KeyMapManager.cs
#, csharp-format
msgid "Move or press the controller control for {0}."
msgstr "移动或按控制器上的 {0} 控件。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Moves to the first item in the selected multiplayer history category."
msgstr "移动到所选多人游戏历史类别中的第一项。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Moves to the last item in the selected multiplayer history category."
msgstr "移动到所选多人游戏历史类别中的最后一项。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Moves to the next item in the selected multiplayer history category."
msgstr "移动到所选多人游戏历史类别中的下一项。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Moves to the next multiplayer history category."
msgstr "切换到下一个多人游戏历史类别。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Moves to the next track in the media playlist."
msgstr "切换到媒体播放列表中的下一首曲目。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Moves to the previous item in the selected multiplayer history category."
msgstr "移动到所选多人游戏历史类别中的上一项。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Moves to the previous multiplayer history category."
msgstr "切换到上一个多人游戏历史类别。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Moves to the previous track in the media playlist."
msgstr "切换到媒体播放列表中的上一首曲目。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "MultiPlayer game"
msgstr "多人游戏"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Multiplayer lobby"
msgstr "多人游戏大厅"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Multiplayer shortcuts"
msgstr "多人游戏快捷键"

#: top_speed_net/TopSpeed/Game/Menu/Device.cs
msgid "Multiple game controllers were detected. Select one controller to use."
msgstr "检测到多个游戏控制器。请选择一个使用。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Multiply"
msgstr "乘"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Music"
msgstr "音乐"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Music volume"
msgstr "音乐音量"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Audio.cs
msgid "Music volume is not a valid number and was reset to default."
msgstr "音乐音量不是有效数字，已重置为默认值。"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Netherlands"
msgstr "荷兰"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Network is unreachable."
msgstr "无法连接网络。"

#: top_speed_net/TopSpeed/Network/Live/Tx.cs
msgid "Network send failed while sending live frame."
msgstr "发送直播帧时网络发送失败。"

#: top_speed_net/TopSpeed/Network/Live/Tx.cs
msgid "Network send failed while sending live start."
msgstr "发送直播开始时网络发送失败。"

#: top_speed_net/TopSpeed/Network/Live/Tx.cs
msgid "Network send failed while sending live stop."
msgstr "发送直播停止时网络发送失败。"

#: top_speed_net/TopSpeed/Drive/Multiplayer/Session/Runtime/Audio.cs
#: top_speed_net/TopSpeed/Drive/Multiplayer/Session/Systems/Sync.cs
msgid "Network send failed. Please check your connection."
msgstr "网络发送失败。请检查您的连接。"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "New version detected."
msgstr "检测到新版本。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Next chat category"
msgstr "下一个聊天类别"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Next history category"
msgstr "下一个历史类别"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Next history item"
msgstr "下一个历史项目"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Next media track"
msgstr "下一媒体曲目"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Next volume category"
msgstr "下一个音量类别"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Nissan GT-R Nismo"
msgstr "日产 GT-R Nismo"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Session.cs
#: top_speed_net/TopSpeed/Game/Settings/Input.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "No"
msgstr "否"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "No changes are listed."
msgstr "暂无更改记录。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "No communicator media loaded."
msgstr "未加载任何通信媒体。"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Controller.cs
#: top_speed_net/TopSpeed/Input/Mapping/Handler/Core.cs
msgid "No controller detected."
msgstr "未检测到控制器。"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "No controllers found"
msgstr "未找到控制器"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "No controllers were found. The game has reverted to keyboard input."
msgstr "未找到控制器。游戏已恢复为键盘输入。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/Catalog.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
msgid "No custom tracks found."
msgstr "未找到自定义赛道。"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "No custom vehicles found."
msgstr "未找到自定义车辆。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playback.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "No folder playlist loaded."
msgstr "未加载文件夹播放列表。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playlist.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "No folder was selected."
msgstr "未选择文件夹。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/RoomUi/RoomList.cs
msgid "No game rooms are currently available."
msgstr "当前没有可用的游戏房间。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
msgid "No game rooms found"
msgstr "未找到游戏房间"

#: top_speed_net/TopSpeed/Game/Settings/Language.cs
msgid "No languages are available."
msgstr "没有可用的语言选项。"

#: top_speed_net/TopSpeed/Vehicles/RadioController/Load.cs
msgid "No media file selected."
msgstr "未选择媒体文件。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/Buffers.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Chat/Screens.cs
#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "No messages yet."
msgstr "暂无消息。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Draft.cs
msgid "No option changes to apply."
msgstr "没有要应用的选项更改。"

#: top_speed_net/TopSpeed/Drive/PitAreaWarning.cs
msgid "No pit area"
msgstr "无维修区"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/Players.cs
msgid "No players are currently in this game room."
msgstr "此游戏房间当前没有玩家。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Connect.cs
msgid "No protocol negotiation response from server. The server may be outdated or incompatible."
msgstr "服务器无协议协商响应，该服务器可能已过时或不兼容。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playback.cs
msgid "No radio media loaded."
msgstr "没有加载电台媒体。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Connect.cs
msgid "No response from server. The server may be offline or unreachable."
msgstr "服务器没有响应。服务器可能离线或无法访问。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Connect.cs
msgid "No server address was provided."
msgstr "未提供服务器地址。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Discovery.cs
msgid "No servers were found on the local network. You can enter an address manually."
msgstr "本地网络上未找到服务器。您可以手动输入地址。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "No shortcut group selected."
msgstr "未选择快捷键组。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "No shortcuts in this group."
msgstr "此组中没有快捷键。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playlist.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "No supported audio files were found in the selected folder."
msgstr "在所选文件夹中未找到支持的音频文件。"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "No updates found"
msgstr "没有找到更新"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "No, continue preparing"
msgstr "否，继续准备"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "No, continue racing"
msgstr "否，继续比赛"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Delete.cs
msgid "No, keep this server"
msgstr "否，保留此服务器"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "No, stay in this game room"
msgstr "否，留在当前游戏房间"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Normal"
msgstr "正常"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Not a clean run, but still recoverable."
msgstr "跑得不干净，但还能接受。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Ping.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Chat/Input.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Loadout.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Online.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Draft.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/Catalog.cs
msgid "Not connected to a server."
msgstr "未连接到服务器。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "Not connected to a server. Returning to main menu."
msgstr "当前未连接到服务器。正在返回主菜单。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Not ideal, but still salvageable."
msgstr "不够理想，但还有得救。"

#: top_speed_net/TopSpeed/Game/Menu/Interfaces.cs
msgid "Not implemented yet."
msgstr "尚未实现。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Num Lock"
msgstr "数字锁定"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Number of computer players"
msgstr "电脑玩家数量"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Number of laps"
msgstr "圈数"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "Number of laps changed to {0}."
msgstr "圈数已更改为 {0}。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Numpad Comma"
msgstr "小键盘逗号"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Numpad Enter"
msgstr "小键盘回车"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Numpad Equals"
msgstr "小键盘等号"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
#: top_speed_net/TopSpeed/Game/Menu/Dialogs.cs
#: top_speed_net/TopSpeed/Game/Settings/Input.cs
#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
msgid "OK"
msgstr "确定"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Off"
msgstr "关闭"

#: top_speed_net/TopSpeed/Game/Menu/Calibration.cs
msgid "Ok"
msgstr "确定"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "One crash is still too many, but it could be worse."
msgstr "撞一次也是撞，但好歹没更惨。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "One crash."
msgstr "撞了一次。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Core.cs
msgid "One-on-one without bots"
msgstr "一对一，无机器人"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Online players"
msgstr "在线玩家"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Online server event sounds"
msgstr "在线服务器事件声音"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Online server events"
msgstr "在线服务器事件"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "Only the host can cancel the current game."
msgstr "只有房主可以取消当前游戏。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Draft.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Only the host can change game options."
msgstr "只有房主可以更改游戏选项。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Only the host can change game rules."
msgstr "只有房主可以更改游戏规则。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "Only the host can start the game."
msgstr "只有房主可以开始游戏。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/RoomUi/Online.cs
msgid "Only you are connected right now."
msgstr "目前只有您已连接。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Open global chat"
msgstr "打开全局聊天"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Open room chat"
msgstr "打开房间聊天"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Opens chat input for the current room chat when you are inside a room."
msgstr "当您在房间内时，打开房间聊天输入框。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Opens chat input for the global multiplayer lobby chat."
msgstr "打开多人游戏大厅全局聊天输入框。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Opens frequency input for the channel."
msgstr "打开频道的频率输入。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
#: top_speed_net/TopSpeed/Menu/Build/Core.cs
#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Options"
msgstr "选项"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Other vehicles engine"
msgstr "其他车辆引擎"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Other vehicles engine sounds"
msgstr "其他车辆引擎声音"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Other vehicles event sounds"
msgstr "其他车辆事件声音"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Other vehicles events"
msgstr "其他车辆事件"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Outstanding drive. You secured first position."
msgstr "驾驶出色，稳稳拿下第一！"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Outstanding run! New personal record."
msgstr "跑出好成绩！刷新个人纪录！"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "POV 1 down"
msgstr "方向键1下"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "POV 1 left"
msgstr "方向键1左"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "POV 1 right"
msgstr "方向键1右"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "POV 1 up"
msgstr "方向键1上"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "POV 2 down"
msgstr "方向键2下"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "POV 2 left"
msgstr "方向键2左"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "POV 2 right"
msgstr "方向键2右"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "POV 2 up"
msgstr "方向键2上"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Page Down"
msgstr "下翻页"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Page Up"
msgstr "上翻页"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Panel"
msgstr "面板"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Pause"
msgstr "暂停"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "Pause the game"
msgstr "暂停游戏"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Peer session was not found on server."
msgstr "服务器上未找到对等会话。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/TrackPackages/DownloadProgress.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
#, csharp-format
msgid "Percentage: {0}%"
msgstr "百分比：{0}%"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Ping.cs
msgid "Ping check already in progress."
msgstr "延迟检查已在进行中。"

#: top_speed_net/TopSpeed/Game/Drive/Pit/PitStopMenu.cs
msgid "Pit stop"
msgstr "进站"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Pit this time"
msgstr "本次进站"

#: top_speed_net/TopSpeed/Drive/Session/Systems/PitStop.cs
msgid "Pitting this time"
msgstr "本次正在进站"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Play logo at startup"
msgstr "启动时播放logo"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Play or pause media"
msgstr "播放或暂停媒体"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultFmt.cs
#: top_speed_net/TopSpeed/Network/Connect/Connector/Helpers.cs
msgid "Player"
msgstr "玩家"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/State/Rooms/Apply.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Domain/Online/Map.cs
msgid "Player "
msgstr "玩家 "

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/State/Rooms/Store.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/Players.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Online.cs
#: top_speed_net/TopSpeed/Drive/Multiplayer/Session/Network/Participants.cs
#: top_speed_net/TopSpeed/Drive/Multiplayer/Session/Runtime/Results.cs
#: top_speed_net/TopSpeed/Drive/Session/Systems/PlayerInfo.cs
#: top_speed_net/TopSpeed/Drive/Single/Session/Format.cs
#: top_speed_net/TopSpeed/Drive/TimeTrial/Session/Format.cs
#, csharp-format
msgid "Player {0}"
msgstr "玩家 {0}"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Players in room"
msgstr "房间内的玩家"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "Please enter a server address."
msgstr "请输入服务器地址。"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "Please restart the game and try again."
msgstr "请重新启动游戏并重试。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Discovery.cs
msgid "Please wait. Scanning for servers on the local network."
msgstr "请稍候。正在扫描局域网中的服务器。"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Polar escape"
msgstr "极地逃亡"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Porsche 911 GT3 RS"
msgstr "保时捷 911 GT3 RS"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Portugal"
msgstr "葡萄牙"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Online.cs
msgid "Preparing to race"
msgstr "准备开始比赛"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Press ENTER to change."
msgstr "按回车键更改。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Press ENTER to enter a room name."
msgstr "按回车键输入房间名称。"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Press ENTER to select."
msgstr "按回车选择"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Press ENTER to start."
msgstr "按回车开始"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Press ENTER to toggle."
msgstr "按回车切换"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Press LEFT or RIGHT to change."
msgstr "按左或右光标键更改。"

#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
msgid "Press OK to close the game and install the update."
msgstr "按确定关闭游戏并安装更新。"

#: top_speed_net/TopSpeed/Menu/Items/MenuItem.cs
msgid "Press right arrow to view."
msgstr "按右箭头查看。"

#: top_speed_net/TopSpeed/Input/Mapping/KeyMapManager.cs
#, csharp-format
msgid "Press the new key for {0}."
msgstr "请按下用于 {0} 的新按键。"

#: top_speed_net/TopSpeed/Shortcuts/Mapping.cs
#, csharp-format
msgid "Press the new shortcut for {0}."
msgstr "按新的快捷键 {0}。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Previous chat category"
msgstr "上一个聊天类别"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Previous history category"
msgstr "上一个历史类别"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Previous history item"
msgstr "上一个历史项目"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Previous media track"
msgstr "上一媒体曲目"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Previous volume category"
msgstr "上一个音量类别"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Print Screen"
msgstr "打印屏幕"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Progressive keyboard input"
msgstr "渐进式键盘输入"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Property '{0}' is outside any section."
msgstr "属性「{0}」位于任何部分之外。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Connect.cs
#, csharp-format
msgid "Protocol packet version mismatch. Server uses packet version {0}, client expects {1}. Update your client or server."
msgstr "协议数据包版本不匹配。服务器使用数据包版本 {0}，客户端期望版本 {1}。请更新您的客户端或服务器。"

#: top_speed_net/TopSpeed/Game/Menu/About.cs
#, csharp-format
msgid "Protocol version: {0}"
msgstr "协议版本：{0}"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Tires.cs
msgid "Provide tire_circumference or all of tire_width, tire_aspect, and tire_rim."
msgstr "请提供 tire_circumference，或同时提供 tire_width、tire_aspect 和 tire_rim。"

#: top_speed_net/TopSpeed/Game/Settings/Proxy.cs
msgid "Proxy URL cannot be empty while proxy is enabled."
msgstr "启用代理时，代理URL不能为空。"

#: top_speed_net/TopSpeed/Game/Settings/Proxy.cs
msgid "Proxy URL must be a valid HTTP or HTTPS URL."
msgstr "代理URL必须是有效的HTTP或HTTPS地址。"

#: top_speed_net/TopSpeed/Game/Settings/Proxy.cs
msgid "Proxy URL saved."
msgstr "代理URL已保存。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Proxy URL, currently empty."
msgstr "代理URL，当前为空。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
#, csharp-format
msgid "Proxy URL, currently set to {0}"
msgstr "代理URL，当前设置为 {0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Push to talk"
msgstr "按住说话"

#: top_speed_net/TopSpeed/Menu/Dialogs/Question.cs
msgid "Question"
msgstr "问题"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Quick start"
msgstr "快速开始"

#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
msgid "Quick start."
msgstr "快速开始。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "Quit race preparation?"
msgstr "退出比赛准备？"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "Quit race?"
msgstr "退出比赛？"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "Quit the race"
msgstr "退出比赛"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "RX minus"
msgstr "RX减"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "RX plus"
msgstr "RX轴正"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "RY minus"
msgstr "RY轴负"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "RY plus"
msgstr "RY轴正"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "RZ minus"
msgstr "RZ轴负"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "RZ plus"
msgstr "RZ轴正"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
msgid "Race anyway"
msgstr "仍然开始比赛"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Race complete."
msgstr "比赛完成。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "Race paused."
msgstr "比赛已暂停。"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "Race percentage {0} percent"
msgstr "比赛进度 {0}%"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "Race preparation started."
msgstr "比赛准备已开始。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "Race preparation was cancelled."
msgstr "比赛准备已取消。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "Race resumed."
msgstr "比赛已恢复。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Race settings"
msgstr "比赛设置"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "Race started."
msgstr "比赛已开始。"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "Race time {0}"
msgstr "比赛时间 {0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/TrackSelection.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
msgid "Race track"
msgstr "赛道"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Core.cs
msgid "Race with bots"
msgstr "带机器人的比赛"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Core.cs
msgid "Race without bots"
msgstr "纯玩家比赛"

#: top_speed_net/TopSpeed/Input/Backends/Sdl/Discovery/Display.cs
msgid "Racing wheel"
msgstr "赛车方向盘"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Core.cs
#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Radio"
msgstr "收音机"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Radio volume"
msgstr "收音机音量"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Rally desert"
msgstr "沙漠拉力赛"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Rally hills"
msgstr "丘陵拉力赛"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/TrackSelection.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/Catalog.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Transmission.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Random"
msgstr "随机"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/Loadout.cs
msgid "Random transmission mode"
msgstr "随机变速箱模式"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/Loadout.cs
msgid "Random vehicle"
msgstr "随机车辆"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Loadout.cs
msgid "Ready. Waiting for other players."
msgstr "已就绪。等待其他玩家。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Recalibrate screen reader rate"
msgstr "重新校准屏幕阅读器速率"

#: top_speed_net/TopSpeed/Vehicles/RadioController/Load.cs
msgid "Received media is empty."
msgstr "接收的媒体为空。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Reconnect.cs
msgid "Reconnected to server."
msgstr "已重新连接到服务器。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Connection/Reconnector.cs
msgid "Reconnection canceled."
msgstr "重新连接已取消。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Connection/Reconnector.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Reconnect.cs
msgid "Reconnection failed."
msgstr "重新连接失败。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Connection/Reconnector.cs
#, csharp-format
msgid "Reconnection failed: {0}"
msgstr "重新连接失败：{0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "Reconnection is in progress. Disconnecting now."
msgstr "正在重新连接。现将立即断开连接。"

#: top_speed_net/TopSpeed/Game/Drive/Pit/PitStopMenu.cs
msgid "Refuel"
msgstr "加油"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "Remove a bot"
msgstr "移除机器人"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Report distance"
msgstr "报告距离"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Report fuel"
msgstr "报告燃油"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Report lap and turn instead of race percentage"
msgstr "播报圈数和弯道，而非比赛完成百分比"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Report speed"
msgstr "报告速度"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Report tire state"
msgstr "报告轮胎状态"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Report track name"
msgstr "报告赛道名称"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Request position information"
msgstr "请求位置信息"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Reset all configurable settings back to their default values."
msgstr "将所有可配置设置重置为其默认值。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Reset all controller mappings"
msgstr "重置所有控制器映射"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Reset all keyboard mappings"
msgstr "重置所有键盘映射"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Reset all menu shortcuts to defaults"
msgstr "将所有菜单快捷键重置为默认值"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Reset all menu shortcuts?"
msgstr "重置所有菜单快捷键吗？"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "Reset controller mappings"
msgstr "重置控制器映射"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
msgid "Reset keyboard mappings"
msgstr "重置键盘映射"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Reset shortcuts in this menu"
msgstr "重置此菜单中的快捷键"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Reset shortcuts in this menu?"
msgstr "重置此菜单中的快捷键吗？"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Restore all controller bindings to their default values."
msgstr "将所有控制器绑定恢复为默认值。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Restore all keyboard bindings to their default values."
msgstr "将所有键盘绑定恢复为默认值。"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Restore default settings"
msgstr "恢复默认设置"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Restore every menu shortcut binding to its default value."
msgstr "将每个菜单快捷键绑定恢复为默认。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Restore only the shortcuts in this menu to their default values."
msgstr "仅将此菜单中的快捷键恢复为默认。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "Resume the game"
msgstr "恢复游戏"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "Returned to room controls."
msgstr "已返回房间控制。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "Review these details before connecting."
msgstr "连接前请检查这些详细信息。"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Ride airport"
msgstr "机场环道"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right"
msgstr "右"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right Alt"
msgstr "右 Alt"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right Control"
msgstr "右 Ctrl"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right Shift"
msgstr "右 Shift"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right Windows"
msgstr "右Windows"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right bracket"
msgstr "右方括号"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right paddle 1"
msgstr "右拨片1"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right paddle 2"
msgstr "右拨片2"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right stick down"
msgstr "右摇杆下"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right stick left"
msgstr "右摇杆左"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right stick right"
msgstr "右摇杆右"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right stick up"
msgstr "右摇杆上"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Right trigger"
msgstr "右扳机"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
#, csharp-format
msgid "Right {0}"
msgstr "右 {0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Room controls"
msgstr "房间控制"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "Room host changed."
msgstr "房主已更换。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
#, csharp-format
msgid "Room name set to {0}."
msgstr "房间名称已设置为 {0}。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Room name, currently automatic"
msgstr "房间名称，当前为自动"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
#, csharp-format
msgid "Room name, currently {0}"
msgstr "房间名称，当前为 {0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Draft.cs
msgid "Room options updated."
msgstr "房间选项已更新。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "Room removed: {0}."
msgstr "房间已移除：{0}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Run complete. Better luck on the next attempt."
msgstr "完成比赛，下次加油。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Run finished. Previous best remains unbeaten."
msgstr "比赛结束，历史最佳记录仍未打破。"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Rush hour"
msgstr "高峰时段"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Russia"
msgstr "俄罗斯"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Save changes"
msgstr "保存更改"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Save changes before closing?"
msgstr "关闭前保存更改？"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Save server"
msgstr "保存服务器"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Save server changes"
msgstr "保存服务器更改"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Menu.cs
msgid "Saved server host is empty."
msgstr "已保存的服务器主机地址为空。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Speech.cs
msgid "Screen reader rate is not a valid number and was reset to default."
msgstr "屏幕阅读器速率不是有效数字，已重置为默认值。"

#: top_speed_net/TopSpeed/Game/Core/State.cs
msgid "Screen-reader calibration. You'll be presented with a short piece of text on the next screen. Press ENTER when your screen-reader finishes speaking it."
msgstr "屏幕阅读器校准。下一屏将显示一段简短文字。当屏幕阅读器朗读完毕后，请按回车键。"

#: top_speed_net/TopSpeed/Game/Core/State.cs
msgid "Screen-reader calibration. You'll be presented with a short piece of text on the next screen. Swipe up when your screen-reader finishes speaking it."
msgstr "屏幕阅读器校准。下一屏将显示一段简短文字。当屏幕阅读器朗读完毕后，请上滑。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Scroll Lock"
msgstr "滚动锁定"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Section '{0}' requires an id."
msgstr "部分「{0}」需要一个 ID。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Torque/TorqueCurve.cs
msgid "Section [torque_curve] must define at least two RPM points, or a preset with enough points."
msgstr "[torque_curve] 部分必须定义至少两个转速点，或具有足够点的预设。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "Section [transmission_atc] is unused because supported_types does not include 'atc'."
msgstr "[transmission_atc] 部分未使用，因为 supported_types 不包含 'atc'。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "Section [transmission_cvt] is unused because supported_types does not include 'cvt'."
msgstr "[transmission_cvt] 部分未使用，因为 supported_types 不包含 'cvt'。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "Section [transmission_dct] is unused because supported_types does not include 'dct'."
msgstr "[transmission_dct] 部分未使用，因为 supported_types 不包含 'dct'。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Segment '{0}' references room '{1}', but no matching [room:{1}] section or preset exists."
msgstr "赛道段「{0}」引用了房间「{1}」，但不存在匹配的 [room:{1}] 部分或预设。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Segment '{0}' references sound source '{1}', but no matching [sound:{1}] section exists."
msgstr "赛道段「{0}」引用了声源「{1}」，但不存在匹配的 [sound:{1}] 部分。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Segment '{0}' references weather profile '{1}', but no matching [weather:{1}] section exists."
msgstr "赛道段「{0}」引用了天气配置「{1}」，但不存在匹配的 [weather:{1}] 部分。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Segment length '{0}' is below minimum {1} and will be clamped."
msgstr "赛道段长度「{0}」低于最小值 {1}，将被限制。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
msgid "Segment room id cannot be empty."
msgstr "赛道段房间 ID 不能为空。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
msgid "Segment sound source list cannot be empty."
msgstr "赛道段声源列表不能为空。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
msgid "Segment weather profile id cannot be empty."
msgstr "赛道段天气配置 ID 不能为空。"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Select a custom track"
msgstr "选择自定义赛道"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Select a custom vehicle"
msgstr "选择自定义车辆"

#: top_speed_net/TopSpeed/Window/Eto/FileDialogService.cs
#: top_speed_net/TopSpeed/Window/WinForms/FileDialogService.cs
msgid "Select a media file"
msgstr "选择一个媒体文件"

#: top_speed_net/TopSpeed/Window/Eto/FileDialogService.cs
#: top_speed_net/TopSpeed/Window/WinForms/FileDialogService.cs
msgid "Select a media folder"
msgstr "选择一个媒体文件夹"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Select a track"
msgstr "选择赛道"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Select a vehicle"
msgstr "选择车辆"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
#, csharp-format
msgid "Select device: {0}"
msgstr "选择设备：{0}"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Select input device"
msgstr "选择输入设备"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Select the menu sound preset."
msgstr "选择菜单声音预设。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
msgid "Select the microphone used for communicator voice chat in multiplayer."
msgstr "选择在多人游戏中用于语音聊天的麦克风。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Select the player capacity for this room. The host can start with fewer players than the specified maximum players, so this is not a hard requirement."
msgstr "选择此房间的玩家容量。房主可以在未达到指定最大玩家数时开始游戏，因此这不是一个硬性要求。"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Transmission.cs
msgid "Select transmission mode"
msgstr "选择变速箱模式"

#: top_speed_net/TopSpeed/Game/Settings/Audio.cs
msgid "Select voice input device"
msgstr "选择语音输入设备"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Select which voice the current speech backend should use."
msgstr "选择当前语音后端使用的语音库。"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
#, csharp-format
msgid "Selected file: {0}"
msgstr "所选文件：{0}"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Semicolon"
msgstr "分号"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Seriously? You could have done much better than that."
msgstr "认真的？你完全可以跑得更好。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Server IP or host cannot be empty."
msgstr "服务器 IP 或主机地址不能为空。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Server IP or host, currently empty."
msgstr "服务器 IP 或主机地址，当前为空。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
#, csharp-format
msgid "Server IP or host, currently set to {0}"
msgstr "服务器 IP 或主机地址，当前设置为 {0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Delete.cs
msgid "Server deleted."
msgstr "服务器已删除。"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Server details"
msgstr "服务器详情"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Server name, currently empty."
msgstr "服务器名称，当前为空。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
#, csharp-format
msgid "Server name, currently set to {0}"
msgstr "服务器名称，当前设置为 {0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Server port, currently empty."
msgstr "服务器端口，当前为空。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
#, csharp-format
msgid "Server port, currently set to {0}"
msgstr "服务器端口，当前设置为 {0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Form.cs
msgid "Server saved."
msgstr "服务器已保存。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Server settings"
msgstr "服务器设置"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
#, csharp-format
msgid "Server supported protocol versions: {0} to {1}"
msgstr "服务器支持的协议版本：{0} 到 {1}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Communicator.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Set frequency"
msgstr "设置频率"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Set race defaults such as copilot callouts, curve announcements, automatic information, laps, computer opponents, and difficulty."
msgstr "设置比赛默认项，例如领航提示、弯道播报、自动信息、圈数、电脑对手和难度。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Sets how early speed dependent curve announcements are spoken."
msgstr "设置弯道提示根据车速播报的提前时间。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Sets how many computer-controlled cars will race against you."
msgstr "设置有多少计算机控制的车辆将与您比赛。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Sets how many laps the race will be for single race, time trial, and multiplayer."
msgstr "设置单场比赛、计时赛和多人模式下的比赛总圈数。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Sets how much small steering movement is ignored around center. Default is 1 degree."
msgstr "设置方向盘在中心位置附近能忽略多少微小转向动作。默认为1度。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/ParseErrors.cs
#, csharp-format
msgid "Settings file '{0}' could not be read as valid JSON. Defaults were used. Details: {1}"
msgstr "设置文件 '{0}' 无法读取为有效的 JSON。已使用默认值。详细信息：{1}"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Load.cs
#, csharp-format
msgid "Settings file '{0}' is empty or invalid. Defaults were used."
msgstr "设置文件 '{0}' 为空或无效。已使用默认值。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Load.cs
#, csharp-format
msgid "Settings file '{0}' was not found. Default settings were created."
msgstr "未找到设置文件 '{0}'。已创建默认设置。"

#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
msgid "Settings file parse error"
msgstr "设置文件解析错误"

#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
msgid "Settings notice"
msgstr "设置通知"

#: top_speed_net/TopSpeed/Game/Menu/Wizard.cs
msgid "Setup wizard."
msgstr "设置向导。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Shared lobby chat"
msgstr "大厅聊天"

#: top_speed_net/TopSpeed/Input/ModifierKeys.cs
msgid "Shift"
msgstr "Shift"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Shift gear down"
msgstr "降挡"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Shift gear up"
msgstr "升挡"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Input.cs
msgid "Shortcut binding id is missing and was ignored."
msgstr "快捷键绑定ID缺失，已忽略。"

#: top_speed_net/TopSpeed/Shortcuts/Mapping.cs
msgid "Shortcut mapping cancelled."
msgstr "快捷键映射已取消。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
#, csharp-format
msgid "Shortcuts in {0} were reset to defaults."
msgstr "{0} 中的快捷键已重置为默认值。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playback.cs
#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Selection.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "Shuffle mode off."
msgstr "随机播放模式已关闭。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playback.cs
#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Selection.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "Shuffle mode on."
msgstr "随机播放模式已开启。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Single race"
msgstr "单人比赛"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Single race difficulty"
msgstr "单人比赛难度"

#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
msgid "Single race."
msgstr "单人比赛。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Slash"
msgstr "斜杠"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Slider 1 minus"
msgstr "滑块1负"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Slider 1 plus"
msgstr "滑块1正"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Slider 2 minus"
msgstr "滑块2负"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Slider 2 plus"
msgstr "滑块2正"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Slowest (1.00 second)"
msgstr "最慢（1.00秒）"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
msgid "Some custom track files are invalid and were skipped."
msgstr "某些自定义赛道文件无效，已跳过。"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
msgid "Some custom track files reported issues. Tracks with errors were skipped; tracks with warnings still loaded."
msgstr "部分自定义赛道文件存在问题。含错误的赛道已跳过，含警告的赛道仍会加载。"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Some custom vehicle files are invalid and were skipped."
msgstr "某些自定义车辆文件无效，已跳过。"

#: top_speed_net/TopSpeed/Menu/Build/Drive/Vehicles.cs
msgid "Some custom vehicle files reported issues. Vehicles with errors were skipped; vehicles with warnings still loaded."
msgstr "部分自定义车辆文件存在问题。含错误的车辆已跳过，含警告的车辆仍会加载。"

#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
msgid "Some settings were missing or invalid. Review these details."
msgstr "某些设置缺失或无效。请查看这些详情。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Sound '{0}' references end_area '{1}', but no matching segment id exists."
msgstr "音效「{0}」引用了 end_area「{1}」，但不存在匹配的赛道段 ID。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Sound '{0}' references start_area '{1}', but no matching segment id exists."
msgstr "音效「{0}」引用了 start_area「{1}」，但不存在匹配的赛道段 ID。"

#: top_speed_net/TopSpeed.Shared/Protocol/TrackPackages/Build/Assets.cs
#, csharp-format
msgid "Sound asset path escapes the track folder: {0}"
msgstr "音效资源路径超出了赛道文件夹范围：{0}"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Sound key '{0}' contains invalid path '{1}'. Paths must be track-relative."
msgstr "音效键「{0}」包含无效路径「{1}」。路径必须是相对于赛道文件夹的。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Sound key '{0}' must be a track-relative path and cannot escape the track folder."
msgstr "音效键「{0}」必须是相对于赛道文件夹的路径，且不能跳出赛道文件夹。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Sound list for '{0}' cannot be empty."
msgstr "「{0}」的音效列表不能为空。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Space"
msgstr "空格"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Spain"
msgstr "西班牙"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Speaks currently active game rules for the current game room."
msgstr "播报当前游戏房间中生效的游戏规则。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Speaks the currently selected channel frequency."
msgstr "播报当前选定频道的频率。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Speaks your current ping while you are in multiplayer menus."
msgstr "当您在多人游戏菜单中时播报您当前的延迟。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Speech"
msgstr "语音"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Speech backend"
msgstr "语音后端"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
#, csharp-format
msgid "Speech backend: {0}"
msgstr "语音后端：{0}"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Speech mode"
msgstr "语音模式"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Speech rate"
msgstr "语速"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Speed dependent curve announcement lead time"
msgstr "速度相关弯道播报提前量"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Start the engine"
msgstr "启动引擎"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "Start the game"
msgstr "开始游戏"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Steer left"
msgstr "左转向"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Steer right"
msgstr "右转向"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Steering dead zone"
msgstr "转向死区"

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
msgid "Stereo widening for own car"
msgstr "自有车辆立体声扩展"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Stop"
msgstr "停止"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "Stop the game"
msgstr "停止游戏"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/TrackSelection.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Tracks.cs
msgid "Street adventure"
msgstr "街头冒险"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Subtract"
msgstr "减号"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Summary of this run and your previous best:"
msgstr "本次成绩与您历史最佳的对比："

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Summary of your latest time trial run:"
msgstr "您本次计时赛成绩摘要："

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Surface loop sounds"
msgstr "路面循环声音"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Surface loops"
msgstr "路面循环"

#: top_speed_net/TopSpeed/Core/TrackList.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Sweden"
msgstr "瑞典"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Swipe left or right with two fingers to change."
msgstr "双指左右滑动更改。"

#: top_speed_net/TopSpeed/Menu/Items/MenuItem.cs
msgid "Swipe left or right with two fingers to view."
msgstr "双指左右滑动查看。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Swipe up or down with two fingers to change by 1.0 second, swipe left or right with two fingers to change by 0.1 seconds, and swipe up or down with three fingers for maximum or minimum."
msgstr "用双指上下滑动可调整1.0秒，双指左右滑动可调整0.1秒，三指上下滑动可设为最大值或最小值。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Swipe up or down with two fingers to change by 10, swipe left or right with two fingers to change by 1, and swipe up or down with three fingers for maximum or minimum."
msgstr "用双指上下滑动可调整10，双指左右滑动可调整1，三指上下滑动可设为最大值或最小值。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Swipe up to change."
msgstr "向上滑动可更改。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "Swipe up to enter a room name."
msgstr "向上滑动以输入房间名称。"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Swipe up to select."
msgstr "向上滑动选择."

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Swipe up to start."
msgstr "向上滑动开始"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Swipe up to toggle."
msgstr "向上滑动以切换。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Switch between fixed distance and speed dependent curve announcements."
msgstr "在固定距离和速度相关弯道通知之间切换。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Switch between metric and imperial units."
msgstr "在公制和英制单位之间切换。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Switch between spoken curve announcements and non-spoken tones. In tones mode each type of curve has its own sound: the tighter the curve the higher the pitch, and the tone plays from the side the curve turns toward, so a left turn is heard on your left. Tones are the same in every language."
msgstr "在语音弯道播报和非语音提示音之间切换。提示音模式中，每种弯道都有独特的声音：弯道越急，音调越高；声音会从弯道转向的一侧播放，因此左转时会从左侧听到。提示音在所有语言中都相同。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Switches chat history to the next category in the shared lobby chat view."
msgstr "在共享大厅聊天视图中切换到下一个聊天记录类别。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Switches chat history to the previous category in the shared lobby chat view."
msgstr "在共享大厅聊天视图中切换到上一个聊天记录类别。"

#: top_speed_net/TopSpeed/Core/TrackList.cs
msgid "Switserland"
msgstr "瑞士"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "Switzerland"
msgstr "瑞士"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Tab"
msgstr "Tab"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Controller.cs
msgid "That control is already in use."
msgstr "该控制已被使用。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That crash count takes real effort, and not the good kind."
msgstr "撞这么多次也是本事，只不过不是好本事。"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
msgid "That key is already in use."
msgstr "该按键已被使用。"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
msgid "That key is reserved."
msgstr "该按键为系统保留，不可用。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That many hits should have taught you something by now."
msgstr "撞了这么多次，不知道有没有学到点什么。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That much contact should come with a repair bill."
msgstr "撞成这样，修车账单估计不少。"

#: top_speed_net/TopSpeed/Shortcuts/Mapping.cs
msgid "That shortcut is already in use in this shortcut group."
msgstr "该快捷键已在本快捷键组中使用。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That was a suspicious amount of impact testing."
msgstr "撞了这么多，感觉是在做碰撞测试吧。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That was already more wall than race."
msgstr "这哪里是在比赛，分明是在亲近护栏。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That was enough crashing to make the suspension nervous."
msgstr "撞成这样，悬挂都快被你整出心理阴影了。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That was less racing and more recurring demolition."
msgstr "与其说是在比赛，不如说是在不停地拆车。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That was not a clean race. That was one long damage report."
msgstr "这不是在比赛，这是一份加长版损坏报告。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That was not elegant, but it was only one mistake."
msgstr "动作不太好看，好在只出了一次错。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That was one hit too many for a good lap."
msgstr "多撞了这一次，好单圈就泡汤了。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That was too much crashing for anyone to call it bad luck."
msgstr "撞成这样，谁也不能说是运气不好了。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "That was well past a small mistake and into a pattern."
msgstr "这已经不是小失误了，这是固定节目。"

#: top_speed_net/TopSpeed/Game/Settings/Input.cs
#, csharp-format
msgid "The SDL controller backend could not be initialized. The game has reverted to keyboard input.\n\n"
"Reason: {0}"
msgstr "SDL 控制器后端无法初始化，游戏已切换为键盘输入。\n\n"
"原因：{0}"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Core.cs
msgid "The audio section is missing. Defaults were used for audio settings."
msgstr "音频部分缺失。音频设置已使用默认值。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The barriers are starting to recognize you."
msgstr "护栏已经认出你了。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The barriers noticed you early."
msgstr "护栏很早就和你打上照面了。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The car deserved a calmer driver than that."
msgstr "这辆车值得一个更稳得住的车手。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The car finished the race despite your repeated attempts to stop it."
msgstr "尽管你一再「努力」，车子还是坚强地跑完了。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The car flinched, and so should you."
msgstr "车都抖了，你还不慌吗？"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The car was trying to race. You were trying something else."
msgstr "车想在比赛，你却在做别的事情。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "The connection attempt failed for an unknown reason."
msgstr "连接尝试因未知原因失败。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "The current race was stopped."
msgstr "当前比赛已停止。"

#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
msgid "The entire settings file could not be parsed. Defaults were loaded. Review this error before continuing."
msgstr "整个设置文件无法解析，已加载默认值。请在继续之前检查此错误。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The following are the details of all players."
msgstr "以下是所有玩家的详细信息。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The following are the race details for all players."
msgstr "以下是所有玩家的比赛详情。"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "The game could not check for updates."
msgstr "游戏无法检查更新。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Core.cs
msgid "The input section is missing. Defaults were used for input settings."
msgstr "输入部分缺失。输入设置使用了默认值。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Input.cs
#, csharp-format
msgid "The key input.menuShortcuts.bindings[{0}].key has invalid value {1} and was ignored."
msgstr "键 input.menuShortcuts.bindings[{0}].key 的值 {1} 无效，已忽略。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Input.cs
#, csharp-format
msgid "The key {0} has invalid value {1} and was ignored."
msgstr "键 {0} 的值 {1} 无效，已忽略。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Validation/Core.cs
#, csharp-format
msgid "The key {0} has invalid value {1}, which was replaced with {2}."
msgstr "键 {0} 的值 {1} 无效，已替换为 {2}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The mechanics are going to need a very long evening."
msgstr "修车师傅今晚要加班了。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Core.cs
msgid "The network section is missing. Defaults were used for network settings."
msgstr "网络部分缺失，已使用默认网络设置。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Ping.cs
#, csharp-format
msgid "The ping took {0} milliseconds."
msgstr "延迟为 {0} 毫秒。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The race has finished."
msgstr "比赛已结束。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Core.cs
msgid "The race section is missing. Defaults were used for race settings."
msgstr "比赛部分缺失。比赛设置已使用默认值。"

#: top_speed_net/TopSpeed/Game/Menu/Help.cs
msgid "The requested help file could not be found."
msgstr "找不到请求的帮助文件。"

#: top_speed_net/TopSpeed/Game/Menu/Help.cs
msgid "The requested help file could not be opened."
msgstr "无法打开请求的帮助文件。"

#: top_speed_net/TopSpeed.Shared/Protocol/TrackPackages/Build/Errors.cs
msgid "The selected custom track is invalid."
msgstr "所选自定义赛道无效。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playlist.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "The selected folder does not exist."
msgstr "所选文件夹不存在。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playlist.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "The selected folder path is invalid."
msgstr "所选文件夹路径无效。"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Selection.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
#: top_speed_net/TopSpeed/Vehicles/RadioController/Load.cs
msgid "The selected media file does not exist."
msgstr "所选媒体文件不存在。"

#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
msgid "The selected track could not be loaded. The drive session was not started."
msgstr "无法加载所选赛道。比赛未开始。"

#: top_speed_net/TopSpeed/Drive/PitAreaWarning.cs
msgid "The selected track has no pit area, but fuel consumption and tire wear are enabled. Without a pit area you cannot refuel or replace tires during the race."
msgstr "所选赛道没有维修区，但已启用燃油消耗和轮胎磨损。没有维修区就无法在比赛中加油或更换轮胎。"

#: top_speed_net/TopSpeed/Drive/PitAreaWarning.cs
msgid "The selected track has no pit area, but fuel consumption is enabled. Without a pit area you cannot refuel during the race."
msgstr "所选赛道没有维修区，但已启用燃油消耗。没有维修区就无法在比赛中加油。"

#: top_speed_net/TopSpeed/Drive/PitAreaWarning.cs
msgid "The selected track has no pit area, but tire wear is enabled. Without a pit area you cannot replace tires during the race."
msgstr "所选赛道没有维修区，但已启用轮胎磨损。没有维修区就无法在比赛中更换轮胎。"

#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
msgid "The selected vehicle does not support the selected transmission mode."
msgstr "所选车辆不支持当前变速箱模式。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
msgid "The server and client are compatible, but not an exact match."
msgstr "服务器和客户端兼容，但不是完全匹配。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Poll.cs
msgid "The server refused the connection."
msgstr "服务器拒绝连接。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Poll.cs
#, csharp-format
msgid "The server refused the connection. Details: {0}."
msgstr "服务器拒绝连接。详情：{0}。"

#: top_speed_net/TopSpeed/Network/Connect/Result/ConnectResult.cs
msgid "The server supports an older protocol range. You can continue, but some features may behave differently."
msgstr "服务器支持较旧的协议范围，您可以继续连接，但部分功能可能表现不同。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Core.cs
msgid "The speech section is missing. Defaults were used for speech settings."
msgstr "语音部分缺失。语音设置使用了默认值。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "The track gave you several chances, and you used them creatively."
msgstr "赛道给了你好几次机会，你都用在了「碰撞测试」上。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Apply/Core.cs
msgid "The ui section is missing. Defaults were used for menu settings."
msgstr "UI部分缺失。菜单设置已使用默认值。"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "The update could not be installed automatically."
msgstr "无法自动安装更新。"

#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
msgid "The update download is complete."
msgstr "更新下载完成。"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
msgid "The update info file could not be read."
msgstr "无法读取更新信息文件。"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
msgid "The update info file has an invalid version format."
msgstr "更新信息文件的版本格式无效。"

#: top_speed_net/TopSpeed/Game/Updates/Download.cs
msgid "The update package could not be downloaded."
msgstr "无法下载更新包。"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "The update package file was not found."
msgstr "未找到更新包文件。"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "The updater could not be started."
msgstr "无法启动更新程序。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/ParseErrors.cs
#, csharp-format
msgid "The value '{0}' for the key '{1}' could not be parsed as Boolean. {2}"
msgstr "键 '{1}' 的值 '{0}' 无法解析为布尔值。{2}"

#: top_speed_net/TopSpeed.Shared/Protocol/RoomTexts.cs
msgid "There are no bots to remove."
msgstr "没有机器人可以移除。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "There was commitment, just not to staying on the road."
msgstr "不缺拼劲，就是没用在好好开车上。"

#: top_speed_net/TopSpeed/Menu/Dialogs/Choice.cs
#: top_speed_net/TopSpeed/Menu/Dialogs/Dialog.cs
msgid "This dialog is not cancelable. You need to choose an option."
msgstr "此对话框无法取消。您需要选择一个选项。"

#: top_speed_net/TopSpeed.Shared/Protocol/RoomTexts.cs
msgid "This game room is unavailable because it is full."
msgstr "房间已满，无法加入。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Poll.cs
msgid "This server does not support required protocol negotiation. Please update your server."
msgstr "此服务器不支持所需的协议协商，请更新您的服务器。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "This shortcut menu has no bindings to reset."
msgstr "此快捷键菜单没有可重置的绑定。"

#: top_speed_net/TopSpeed/Drive/Session/Systems/PitStop.cs
msgid "This track has no pit area."
msgstr "此赛道没有维修区。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Loadout.cs
#: top_speed_net/TopSpeed/Menu/Build/Drive/Transmission.cs
msgid "This vehicle does not support the selected transmission mode."
msgstr "此车辆不支持所选的变速箱模式。"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Delete.cs
msgid "This will remove the saved server entry from the list. Are you sure you would like to continue?"
msgstr "这将从列表中删除已保存的服务器条目。确定要继续吗？"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
#, csharp-format
msgid "This will restore all shortcuts in {0} to their default values."
msgstr "这将把 {0} 中的所有快捷键恢复为默认值。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "This will restore every menu shortcut binding to its default value."
msgstr "这将把每个菜单快捷键绑定恢复为默认值。"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Throttle"
msgstr "油门"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Throttle pedal direction"
msgstr "油门踏板方向"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Time trial"
msgstr "计时赛"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Time trial complete."
msgstr "计时赛完成。"

#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
msgid "Time trial."
msgstr "计时赛。"

#: top_speed_net/TopSpeed/Game/Drive/Pit/PitStopMenu.cs
msgid "Tires"
msgstr "轮胎"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Toggle media loop"
msgstr "切换媒体循环"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Toggle media shuffle"
msgstr "切换媒体随机播放"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Toggle transmission"
msgstr "切换传输"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Toggle voice activation"
msgstr "切换语音激活"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Toggles play and pause for streaming media."
msgstr "切换流媒体的播放和暂停。"

#: top_speed_net/TopSpeed/Program.cs
#: top_speed_net/TopSpeed/Window/Eto/WindowHost.cs
#: top_speed_net/TopSpeed/Window/GameWindow.cs
#: top_speed_net/TopSpeed/Window/Sdl/WindowHost.cs
msgid "Top Speed"
msgstr "极速"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/Sections.cs
#, csharp-format
msgid "Top-level key '{0}' is not supported."
msgstr "不支持顶级键 '{0}'。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Torque/TorqueCurve.cs
#, csharp-format
msgid "Torque curve RPM '{0:F0}' must be between 300 and 25000."
msgstr "扭矩曲线RPM '{0:F0}' 必须在300到25000之间。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Torque/TorqueCurve.cs
#, csharp-format
msgid "Torque value '{0:F1}' must be between 0 and 5000 Nm."
msgstr "扭矩值 '{0:F1}' 必须在0到5000牛米之间。"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Toyota Camry"
msgstr "丰田凯美瑞"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#: top_speed_net/TopSpeed/Tracks/TrackLoadException.cs
msgid "Track"
msgstr "赛道"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
msgid "Track [meta] must define a weather profile reference, for example 'weather = default'."
msgstr "赛道 [meta] 必须定义天气配置引用，例如“weather = default”。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "Track changed to {0}."
msgstr "赛道已更改为 {0}。"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Track creation guide"
msgstr "赛道创建指南"

#: top_speed_net/TopSpeed.Shared/Protocol/TrackPackages/Build/Payload.cs
msgid "Track data is missing."
msgstr "赛道数据缺失。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Track default weather profile '{0}' does not match any [weather:{0}] section."
msgstr "赛道默认天气配置「{0}」不匹配任何 [weather:{0}] 部分。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Parser.cs
#, csharp-format
msgid "Track file not found: {0}"
msgstr "未找到赛道文件：{0}"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Track lap average: {0}."
msgstr "赛道单圈平均：{0}。"

#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
msgid "Track load error"
msgstr "赛道加载错误"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
msgid "Track must include at least one [segment:<id>] section."
msgstr "赛道必须至少包含一个 [segment:<id>] 部分。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "Track package upload failed."
msgstr "赛道包上传失败。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "Track package uploaded successfully."
msgstr "赛道包上传成功。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Parser.cs
#, csharp-format
msgid "Track path must point to a .tsm file inside a track folder: {0}"
msgstr "赛道路径必须指向赛道文件夹内的 .tsm 文件：{0}"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
msgid "Track sets 'pit_area = false' but also defines pit entry/exit segments; pitting is disabled and the pit segments are ignored."
msgstr "赛道将“pit_area = false”设为 false，却同时定义了维修区入口/出口路段；进站已禁用，维修区路段将被忽略。"

#: top_speed_net/TopSpeed.Shared/Protocol/TrackPackages/Build/Assets.cs
msgid "Track source path is missing, so sound assets cannot be resolved."
msgstr "缺少赛道源路径，因此无法解析音效资源。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "Track upload canceled because the connection was lost."
msgstr "由于连接丢失，赛道上传已取消。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "Track upload canceled."
msgstr "赛道上传已取消。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "Track, currently random chosen."
msgstr "赛道，当前为随机选择。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#, csharp-format
msgid "Track, currently {0}."
msgstr "赛道，当前为 {0}。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/TrackPackages/DownloadProgress.cs
#: top_speed_net/TopSpeed/Tracks/TrackLoadException.cs
#, csharp-format
msgid "Track: {0}"
msgstr "赛道：{0}"

#: top_speed_net/TopSpeed/Game/Drive/Setup.cs
msgid "Transmission not supported"
msgstr "不支持的变速箱"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Turns media loop mode on or off."
msgstr "开启或关闭媒体循环模式。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Turns media shuffle mode on or off."
msgstr "开启或关闭媒体随机播放模式。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Turns transmission controls on or off."
msgstr "开启或关闭传输控制。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
msgid "Turns voice activation mode on or off."
msgstr "开启或关闭语音激活模式。"

#: top_speed_net/TopSpeed/Game/Menu/Device.cs
msgid "Unable to activate the selected controller."
msgstr "无法激活所选控制器。"

#: top_speed_net/TopSpeed/Shortcuts/Mapping.cs
msgid "Unable to apply the new shortcut."
msgstr "无法应用新的快捷键。"

#: top_speed_net/TopSpeed/Game/Menu/About.cs
msgid "Unable to copy to clipboard."
msgstr "无法复制到剪贴板。"

#: top_speed_net/TopSpeed/Game/Menu/Help.cs
msgid "Unable to open help file"
msgstr "无法打开帮助文件"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "Unable to prepare custom track upload."
msgstr "无法准备自定义赛道上传。"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Unable to reach server."
msgstr "无法连接服务器。"

#: top_speed_net/TopSpeed.Shared/Protocol/TrackPackages/Build/Assets.cs
msgid "Unable to resolve custom track folder path."
msgstr "无法解析自定义赛道文件夹路径。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Helpers.cs
msgid "Unable to resolve server address."
msgstr "无法解析服务器地址。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Helpers.cs
#, csharp-format
msgid "Unable to resolve server address: {0}"
msgstr "无法解析服务器地址：{0}"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Unable to resolve server host."
msgstr "无法解析服务器主机。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Underline"
msgstr "下划线"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Units"
msgstr "单位"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Formatting.cs
#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Unknown"
msgstr "未知"

#: top_speed_net/TopSpeed/Core/Settings/Manager/ParseErrors.cs
#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "Unknown error."
msgstr "未知错误。"

#: top_speed_net/TopSpeed/Program.cs
msgid "Unknown exception."
msgstr "未知异常。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/Sections.cs
#, csharp-format
msgid "Unknown key '{0}' in section [{1}]."
msgstr "部分 [{1}] 中存在未知键 '{0}'。"

#: top_speed_net/TopSpeed/Vehicles/loader/Custom.cs
msgid "Unknown parse error."
msgstr "未知解析错误。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Unknown room key '{0}'."
msgstr "未知的房间键「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Unknown room preset '{0}'."
msgstr "未知的房间预设「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Validate.cs
#, csharp-format
msgid "Unknown section '{0}'."
msgstr "未知的部分「{0}」。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/Sections.cs
#, csharp-format
msgid "Unknown section [{0}]."
msgstr "未知的部分 [{0}]。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Unknown segment key '{0}'."
msgstr "未知的赛道段键「{0}」。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Unknown sound key '{0}'."
msgstr "未知的音效键「{0}」。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Torque/TorqueCurve.cs
#, csharp-format
msgid "Unknown torque curve preset '{0}'. Valid values: {1}."
msgstr "未知的扭矩曲线预设 '{0}'。有效值：{1}。"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
msgid "Unknown update error."
msgstr "未知的更新错误。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Unknown weather key '{0}'."
msgstr "未知的天气键「{0}」。"

#: top_speed_net/TopSpeed/Network/DisconnectMapping.cs
msgid "Unsupported peer-to-peer mode."
msgstr "不支持点对点模式。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Load.cs
#, csharp-format
msgid "Unsupported settings schema version '{0}'. Expected {1}. Defaults were used."
msgstr "不支持的设置架构版本 '{0}'，期望版本 {1}。已使用默认值。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Types.cs
#, csharp-format
msgid "Unsupported transmission type '{0}' in supported_types. Valid values: atc, cvt, dct, manual."
msgstr "supported_types 中的变速箱类型 '{0}' 不受支持。有效值：atc、cvt、dct、manual。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Types.cs
#, csharp-format
msgid "Unsupported transmission type '{0}'. Valid values: atc, cvt, dct, manual."
msgstr "不支持的变速箱类型 '{0}'。有效值：atc、cvt、dct、manual。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Up"
msgstr "上"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "Update check failed"
msgstr "更新检查失败"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "Update check failed."
msgstr "更新检查失败。"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
#, csharp-format
msgid "Update check failed: {0}"
msgstr "更新检查失败：{0}"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "Update check is already in progress."
msgstr "更新检查已在进行中。"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
msgid "Update check timed out."
msgstr "更新检查超时。"

#: top_speed_net/TopSpeed/Game/Updates/Dialog.cs
msgid "Update download complete."
msgstr "更新下载完成。"

#: top_speed_net/TopSpeed/Game/Updates/Download.cs
msgid "Update download failed."
msgstr "更新下载失败。"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
#, csharp-format
msgid "Update package '{0}' was not found in the latest release."
msgstr "在最新版本中未找到更新包 '{0}'。"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "Update package invalid"
msgstr "更新包无效"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "Update package missing"
msgstr "更新包缺失"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "Updater launch failed"
msgstr "更新程序启动失败"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "Updater not found"
msgstr "未找到更新程序"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "Updater unavailable"
msgstr "更新程序不可用"

#: top_speed_net/TopSpeed/Core/Updates/Service.cs
msgid "Updates are not available on this platform."
msgstr "此平台不提供更新。"

#: top_speed_net/TopSpeed/Menu/Build/Multiplayer.cs
msgid "Upload a local custom track"
msgstr "上传本地自定义赛道"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/Catalog.cs
msgid "Upload a local track"
msgstr "上传本地赛道"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
#, csharp-format
msgid "Uploaded size: {0}"
msgstr "已上传大小：{0}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadProgress.cs
msgid "Uploading track..."
msgstr "正在上传赛道..."

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "Use LEFT or RIGHT to change by 0.1 seconds, PAGE UP or PAGE DOWN to change by 1.0 second, HOME for maximum, END for minimum."
msgstr "按左键或右键可调整 0.1 秒，按 Page Up 键或 Page Down 键可调整 1.0 秒，按 Home 键设为最大值，按 End 键设为最小值。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Use LEFT or RIGHT to change by 1, PAGE UP or PAGE DOWN to change by 10, HOME for maximum, END for minimum."
msgstr "按左键或右键可调整 1，按上翻页键或下翻页键可调整 10，按行首键设为最大值，按行尾键设为最小值。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "Use LEFT or RIGHT to change."
msgstr "按左或右光标键更改。"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
msgid "Use both modifier keys"
msgstr "同时使用两个修饰键"

#: top_speed_net/TopSpeed/Input/Drive/Bind.cs
msgid "Use horn"
msgstr "使用喇叭"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Use motion sensors for steering"
msgstr "使用运动传感器转向"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "Use proxy for update downloads"
msgstr "为更新下载使用代理"

#: top_speed_net/TopSpeed/Drive/Multiplayer/Session/Network/Participants.cs
#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#: top_speed_net/TopSpeed/Drive/Single/Session/Format.cs
#: top_speed_net/TopSpeed/Vehicles/Car.cs
#: top_speed_net/TopSpeed/Vehicles/VehicleDefinition.cs
msgid "Vehicle"
msgstr "车辆"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "Vehicle creation guide"
msgstr "车辆创建指南"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Vehicle engine"
msgstr "车辆引擎"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Vehicle engine sounds"
msgstr "车辆引擎声音"

#: top_speed_net/TopSpeed/Menu/Build/Options/Volume.cs
msgid "Vehicle event sounds"
msgstr "车辆事件声音"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Vehicle events"
msgstr "车辆事件"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/File.cs
#, csharp-format
msgid "Vehicle file not found: {0}"
msgstr "未找到车辆文件：{0}"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Core/Load/File.cs
msgid "Vehicle file path is empty."
msgstr "车辆文件路径为空。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Lifecycle/Shortcuts.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "View game rules"
msgstr "查看游戏规则"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "Voice"
msgstr "语音"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Communicator.cs
msgid "Voice activation off"
msgstr "语音激活已关闭"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Communicator.cs
msgid "Voice activation on"
msgstr "语音激活已开启"

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
#, csharp-format
msgid "Voice input device: {0}"
msgstr "语音输入设备：{0}"

#: top_speed_net/TopSpeed/Game/Settings/Audio.cs
msgid "Voice input set to automatic."
msgstr "语音输入已设置为自动。"

#: top_speed_net/TopSpeed/Game/Settings/Audio.cs
#, csharp-format
msgid "Voice input set to {0}."
msgstr "语音输入已设置为 {0}。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
#, csharp-format
msgid "Voice: {0}"
msgstr "语音：{0}"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
msgid "Volume"
msgstr "音量"

#: top_speed_net/TopSpeed/Menu/Build/Options/Main.cs
msgid "Volume settings"
msgstr "音量设置"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Issues/Issue.cs
#: top_speed_net/TopSpeed/Core/Selection/VehicleSource.cs
msgid "Warning"
msgstr "警告"

#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
msgid "Warning:"
msgstr "警告："

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Weather key '{0}' must be greater than zero."
msgstr "天气键「{0}」必须大于零。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
#, csharp-format
msgid "Weather key '{0}' must be non-negative."
msgstr "天气键「{0}」必须为非负数。"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
msgid "Weather transition seconds must be finite and non-negative."
msgstr "天气过渡秒数必须是有限且非负的。"

#: top_speed_net/TopSpeed/Game/Menu/Wizard.cs
msgid "Welcome to Top Speed setup. On the next screens, you will choose your language and then calibrate the screen-reader speaking rate."
msgstr "欢迎使用 Top Speed 设置向导。在接下来的界面中，您将选择语言并校准屏幕阅读器朗读速度。"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "What would you like to do?"
msgstr "您想做什么？"

#: top_speed_net/TopSpeed/Menu/Build/Core.cs
msgid "What's new"
msgstr "新内容"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "What's new in this version:"
msgstr "此版本的新功能："

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
msgid "When checked, Three-D audio uses HRTF spatialization for more realistic positioning."
msgstr "启用后，3D音频使用HRTF空间化以获得更真实的定位效果。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "When checked, each menu automatically focuses and announces the first item after the title."
msgstr "启用后，每个菜单在标题之后自动聚焦并播报第一个项目。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "When checked, menu items can speak usage hints after a short delay."
msgstr "启用后，菜单项可在短暂延迟后朗读使用提示。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "When checked, menu navigation sounds pan left or right based on the item position."
msgstr "启用后，菜单导航音效会根据项目位置向左或向右平移。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "When checked, menu navigation wraps from the last item to the first."
msgstr "启用后，菜单导航从最后一项回到第一项。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "When checked, new spoken messages interrupt the current screen reader speech. Menu titles and usage hints are not affected."
msgstr "启用后，新的语音消息会打断当前屏幕阅读器的朗读。菜单标题和使用提示不受影响。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "When checked, random track selection can include custom tracks."
msgstr "启用后，随机赛道选择可以包含自定义赛道。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "When checked, random vehicle selection can include custom vehicles."
msgstr "启用后，随机车辆选择可以包含自定义车辆。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "When checked, spoken status reports are shortened for experienced players: labels such as \"lap percentage\" and \"gear\" are dropped, and the number row gives a quick position rundown."
msgstr "勾选后，面向熟练玩家的语音状态播报会简化：省略“圈数百分比”和“挡位”等标签，车号列表会快速播报名次概况。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "When checked, steering uses Android motion sensors instead of drag gestures."
msgstr "启用后，转向将使用 Android 动作传感器，而不是拖动手势。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "When checked, the game checks for updates automatically after the logo."
msgstr "启用后，游戏将在徽标画面后自动检查更新。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Audio.cs
msgid "When checked, the game uses the device channel count and sample rate. Restart required."
msgstr "启用后，游戏使用设备的声道数和采样率。需要重启。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "When checked, the number row and player information report a car's lap and the turn it is in or approaching, spoken like a spotter, instead of its race percentage. This applies to your own car and to any other driver you check with the number row. Turns are numbered from the track's curves, so the count may differ from a real circuit's official turn numbers."
msgstr "勾选后，车号列表和玩家信息会像赛车观察员一样播报车辆所在或即将进入的圈数和弯道，而不再播报比赛完成百分比。此设置同时适用于你的车辆，以及你通过车号列表查看的其他车手。弯道按赛道曲线编号，因此数量可能与真实赛道的官方弯道编号不同。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "When checked, the startup logo audio plays when the game launches."
msgstr "启用后，游戏启动时播放启动音效。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "When checked, update package downloads are routed through your proxy URL."
msgstr "勾选后，更新包下载将通过您的代理URL进行路由。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "When enabled, cars burn fuel and players must pit to refuel."
msgstr "启用后，车辆会消耗燃油，玩家必须进站加油。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "When enabled, room hosts can upload and select custom tracks from this server."
msgstr "启用后，房主可以从此服务器上传并选择自定义赛道。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "When enabled, throttle, brake, and steering ramp in over time instead of jumping instantly to full value."
msgstr "启用后，油门、刹车和转向将逐步响应，而非瞬间跳到最大值。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "When enabled, tires wear and lose grip and players must pit to replace them."
msgstr "启用后，轮胎会磨损并失去抓地力，玩家必须进站更换轮胎。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
msgid "When enabled, vehicle collisions are disabled and vehicles can pass through each other."
msgstr "启用后，车辆碰撞被禁用，车辆可以穿过彼此。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "When enabled, your car burns fuel and you must pit to refuel. Turn off to race without fuel limits."
msgstr "启用后，你的车辆会消耗燃油，必须进站加油。关闭后可不受燃油限制比赛。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "When enabled, your tires wear and lose grip and you must pit to replace them. Turn off to race without tire wear."
msgstr "启用后，你的轮胎会磨损并失去抓地力，必须进站更换轮胎。关闭后可不受轮胎磨损影响比赛。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "Who is currently present in this game room"
msgstr "当前房间内有哪些玩家"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
msgid "Who is online"
msgstr "谁在线"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "X minus"
msgstr "X轴负"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "X plus"
msgstr "X轴正"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Y minus"
msgstr "Y轴负"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Y plus"
msgstr "Y轴正"

#: top_speed_net/TopSpeed.Shared/Vehicles/Catalog/Data.cs
msgid "Yamaha YZF-R1"
msgstr "雅马哈 YZF-R1"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Session.cs
#: top_speed_net/TopSpeed/Game/Settings/Input.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "Yes"
msgstr "是"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "Yes, cancel the current game"
msgstr "是，取消当前游戏"

#: top_speed_net/TopSpeed/Core/Multiplayer/SavedServers/Delete.cs
msgid "Yes, delete this server"
msgstr "是，删除此服务器"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "Yes, leave this game room"
msgstr "是，离开此游戏房间"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "Yes, quit race preparation"
msgstr "是，退出比赛准备"

#: top_speed_net/TopSpeed/Game/Multiplayer/Race/Runtime.cs
msgid "Yes, quit the race"
msgstr "是，退出比赛"

#: top_speed_net/TopSpeed/Game/Updates/Check.cs
msgid "You are already using the latest version."
msgstr "您已经在使用最新版本。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/LobbyAndControls.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/Players.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Draft.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Menus.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Rules.cs
msgid "You are not currently inside a game room."
msgstr "您当前不在游戏房间内。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Chat/Input.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Loadout.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "You are not in a game room."
msgstr "您当前不在游戏房间中。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "You are now host of this room."
msgstr "您现在是这个房间的房主。"

#: top_speed_net/TopSpeed/Game/Updates/Install.cs
msgid "You can download the update again or install manually."
msgstr "您可以再次下载更新或手动安装。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You crashed once."
msgstr "你撞了一次。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "You crashed {0} times."
msgstr "你撞了 {0} 次。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "You finished in {0}."
msgstr "您用时 {0} 完赛。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You fought the course all the way through and still lost."
msgstr "一路死磕到底，最后还是输了。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You gave the wall a quick hello and moved on."
msgstr "你跟护栏打了个招呼就走了。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "You joined {0}."
msgstr "您加入了{0}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You kept finding the wrong line and proving it."
msgstr "你一直在找错误路线，而且还反复验证。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "You left race preparation and returned to room controls."
msgstr "您已退出比赛准备并返回房间控制。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "You left the game room."
msgstr "您已离开游戏房间。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You made it through with one clear mistake and no excuse."
msgstr "你跑完了，就是那个失误藏不住。"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
#, csharp-format
msgid "You pressed {0}. Choose a modifier option."
msgstr "您按下了 {0}。请选择一个修饰键选项。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You spent a lot of time negotiating with walls and losing."
msgstr "你跟护栏谈判了半天，一次都没赢。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You spent more time recovering than driving cleanly."
msgstr "你花在找回状态上的时间比正常驾驶还多。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You treated the entire event like an extended crash montage."
msgstr "整个比赛就像一部超长撞车集锦。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You were driving like the brakes were optional."
msgstr "你开车好像刹车是选配的一样。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You were driving like the corners had something against you."
msgstr "你开车好像弯道跟你有仇似的。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "You were supposed to follow the road, not sample it repeatedly."
msgstr "你应该沿路跑，而不是反复体验撞墙。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Helpers.cs
#, csharp-format
msgid "Your client protocol version is {0}. This server supports protocol versions {1}."
msgstr "您的客户端协议版本是 {0}。此服务器支持的协议版本为 {1}。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
#, csharp-format
msgid "Your client protocol version: {0}"
msgstr "您的客户端协议版本：{0}"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Your latest run did not beat the best record. Details:"
msgstr "本次未能刷新最佳记录。详情："

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
msgid "Your new result details:"
msgstr "本次成绩详情："

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Your quickest lap this run: {0}."
msgstr "本次最快单圈：{0}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "Your time: {0}."
msgstr "您的用时：{0}。"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Z minus"
msgstr "Z轴负"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "Z plus"
msgstr "Z轴正"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "add bot request"
msgstr "添加机器人请求"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/Buffers.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "all"
msgstr "全部"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Policy/PolicyValidation.cs
msgid "auto_downshift_rpm must be 0 or between idle_rpm and rev_limiter."
msgstr "自动降挡转速必须为0或在怠速转速和转速限制器之间。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Core.cs
msgid "auto_shift_rpm must be 0 or between idle_rpm and rev_limiter."
msgstr "自动换挡转速必须为0或在怠速转速和转速限制器之间。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Policy/PolicyValidation.cs
msgid "auto_upshift_rpm must be 0 or between idle_rpm and rev_limiter."
msgstr "自动升挡转速必须为0或在怠速转速和转速限制器之间。"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "automatic"
msgstr "自动"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Online.cs
msgid "available"
msgstr "空闲"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "both"
msgstr "双向"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "braille"
msgstr "盲文"

#: top_speed_net/TopSpeed/Menu/Items/CheckBox.cs
msgid "check box"
msgstr "复选框"

#: top_speed_net/TopSpeed/Menu/Items/CheckBox.cs
msgid "checked"
msgstr "已勾选"

#: top_speed_net/TopSpeed/Drive/Session/Systems/TireTemperatureStatus.cs
msgid "cold tires"
msgstr "冷轮胎"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "completing lap {0}"
msgstr "正在完成第 {0} 圈"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/Buffers.cs
msgid "connections"
msgstr "连接"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "controller"
msgstr "控制器"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "curves only"
msgstr "仅弯道"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/Catalog.cs
msgid "custom track list request"
msgstr "自定义赛道列表请求"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "default"
msgstr "默认"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
#, csharp-format
msgid "default ({0})"
msgstr "默认（{0}）"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Rules.cs
msgid "disabled"
msgstr "禁用"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "easy"
msgstr "简单"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Rules.cs
msgid "enabled"
msgstr "启用"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
msgid "end_area cannot be empty."
msgstr "end_area 不能为空。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Parse/Powertrain.cs
#, csharp-format
msgid "engine_displacement_l must be between {0} and {1} liters."
msgstr "engine_displacement_l 的值必须在 {0} 到 {1} 升之间。"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "finished"
msgstr "已完成"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "fixed distance"
msgstr "固定距离"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
msgid "fuel consumption off"
msgstr "燃油消耗已关闭"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Parse/Powertrain.cs
#, csharp-format
msgid "fuel must be between {0} and {1} liters."
msgstr "燃油量必须在 {0} 到 {1} 升之间。"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "fuel {0:F1} gallons, {1:F0} percent"
msgstr "燃油{0:F1}加仑，{1:F0}%"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "fuel {0:F1} gallons, {1:F0} percent, {2:F1} miles per gallon"
msgstr "燃油{0:F1}加仑，{1:F0}%，{2:F1}英里/加仑"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "fuel {0:F1} liters, {1:F0} percent"
msgstr "燃油{0:F1}升，{1:F0}%"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "fuel {0:F1} liters, {1:F0} percent, {2:F1} liters per 100 kilometers"
msgstr "燃油 {0:F1}升，{1:F0}%，100千米消耗{2:F1}升"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "game cancel request"
msgstr "取消游戏请求"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
msgid "game room"
msgstr "游戏房间"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Draft.cs
msgid "game rules change request"
msgstr "游戏规则更改请求"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Gears.cs
#, csharp-format
msgid "gear_ratios count ({0}) must match number_of_gears ({1})."
msgstr "传动比数量（{0}）必须匹配挡位数（{1}）。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Gears.cs
msgid "gear_ratios must be non-increasing from gear 1 to last gear."
msgstr "传动比必须从第1挡到最后挡位递减。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Gears.cs
#, csharp-format
msgid "gear_ratios[{0}] is outside allowed range 0.20 to 8.00."
msgstr "gear_ratios[{0}] 超出允许范围 0.20 到 8.00。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/Buffers.cs
msgid "global chat"
msgstr "全局聊天"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "hard"
msgstr "困难"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
msgid "heavy wear"
msgstr "严重磨损"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Core.cs
msgid "high_speed_steer_full_kph must be greater than high_speed_steer_start_kph."
msgstr "high_speed_steer_full_kph 必须大于 high_speed_steer_start_kph。"

#: top_speed_net/TopSpeed/Drive/Session/Systems/TireTemperatureStatus.cs
msgid "hot tires"
msgstr "热轮胎"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "imperial"
msgstr "英制"

#: top_speed_net/TopSpeed/Menu/Build/Helpers.cs
msgid "keyboard"
msgstr "键盘"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Draft.cs
msgid "lap count change request"
msgstr "圈数更改请求"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "lap {0}"
msgstr "第 {0} 圈"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "lap {0} approaching finish"
msgstr "第 {0} 圈，即将到达终点"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "lap {0} approaching turn {1}"
msgstr "第 {0} 圈，即将进入第 {1} 个弯道"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "lap {0} turn {1}"
msgstr "第 {0} 圈，第 {1} 个弯道"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "laps only"
msgstr "仅计圈数"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "launch_coupling_max must be greater than or equal to launch_coupling_min in [transmission_atc]."
msgstr "[transmission_atc] 中 launch_coupling_max 必须大于或等于 launch_coupling_min。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "launch_coupling_max must be greater than or equal to launch_coupling_min in [transmission_cvt]."
msgstr "[transmission_cvt] 中 launch_coupling_max 必须大于或等于 launch_coupling_min。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "launch_coupling_max must be greater than or equal to launch_coupling_min in [transmission_dct]."
msgstr "[transmission_dct] 中 launch_coupling_max 必须大于或等于 launch_coupling_min。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Core.cs
msgid "launch_rpm must not exceed rev_limiter."
msgstr "launch_rpm 不得超过 rev_limiter。"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
msgid "light wear"
msgstr "轻微磨损"

#: top_speed_net/TopSpeed/Core/Multiplayer/Domain/Online/Map.cs
#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Online.cs
msgid "main room"
msgstr "大厅"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Core.cs
msgid "max_rpm must be greater than or equal to idle_rpm."
msgstr "最大转速必须大于或等于怠速转速。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Game.cs
msgid "metric"
msgstr "公制"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Parse/Powertrain.cs
msgid "min_coupled_rise_full_rpm_per_s must be greater than or equal to min_coupled_rise_idle_rpm_per_s."
msgstr "min_coupled_rise_full_rpm_per_s 必须大于或等于 min_coupled_rise_idle_rpm_per_s。"

#: top_speed_net/TopSpeed/Core/Settings/Manager/Load.cs
msgid "missing"
msgstr "缺失"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
msgid "moderate wear"
msgstr "中度磨损"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
msgid "new tires"
msgstr "新轮胎"

#: top_speed_net/TopSpeed/Input/Display/Text.cs
msgid "none"
msgstr "无"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "normal"
msgstr "普通"

#: top_speed_net/TopSpeed/Menu/Items/CheckBox.cs
msgid "not checked"
msgstr "未勾选"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "off"
msgstr "关闭"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "on"
msgstr "开启"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
msgid "one-on-one"
msgstr "一对一"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Online.cs
msgid "online players request"
msgstr "在线玩家列表请求"

#: top_speed_net/TopSpeed/Drive/Session/Systems/TireTemperatureStatus.cs
msgid "optimal temperature"
msgstr "最佳温度"

#: top_speed_net/TopSpeed/Core/Selection/VehicleSource.cs
#, csharp-format
msgid "optional sound not found, no sound will play: {0}"
msgstr "未找到可选音效，不会播放声音：{0}"

#: top_speed_net/TopSpeed/Core/Selection/VehicleSource.cs
#, csharp-format
msgid "optional sound problem, no sound will play: {0}"
msgstr "可选音效出现问题，不会播放声音：{0}"

#: top_speed_net/TopSpeed/Drive/Session/Systems/TireTemperatureStatus.cs
msgid "overheated tires"
msgstr "轮胎过热"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "panel"
msgstr "面板"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playback.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "paused"
msgstr "已暂停"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Core.cs
msgid "peak_torque_rpm must be between idle_rpm and rev_limiter."
msgstr "峰值扭矩转速必须在怠速转速和转速限制器之间。"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
msgid "percent"
msgstr "百分比"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Core.cs
#, csharp-format
msgid "pitch_curve_exponent must be between {0} and {1}."
msgstr "音调曲线指数必须在 {0} 和 {1} 之间。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Draft.cs
msgid "player count change request"
msgstr "玩家数量更改请求"

#: top_speed_net/TopSpeed/Drive/Single/Session/Results.cs
#, csharp-format
msgid "player {0}"
msgstr "玩家 {0}"

#: top_speed_net/TopSpeed/Drive/Panels/RadioPanel/Playback.cs
#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
msgid "playing"
msgstr "恢复"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/LoadoutExit.cs
msgid "race preparation withdrawal"
msgstr "退出比赛准备"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "race start request"
msgstr "开始比赛请求"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
msgid "race with bots"
msgstr "带机器人的比赛"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
msgid "race without bots"
msgstr "纯玩家比赛"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Online.cs
msgid "racing"
msgstr "比赛中"

#: top_speed_net/TopSpeed/Menu/Items/RadioButton.cs
msgid "radio button"
msgstr "单选按钮"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "ratio_max must be greater than or equal to ratio_min in [transmission_cvt]."
msgstr "[transmission_cvt] 中的 ratio_max 必须大于或等于 ratio_min。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Loadout.cs
msgid "ready state"
msgstr "准备状态"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "remove bot request"
msgstr "移除机器人请求"

#: top_speed_net/TopSpeed/Core/Selection/VehicleSource.cs
#, csharp-format
msgid "required sound not found, will use built in fallback: {0}"
msgstr "未找到必需音效，将使用内置备用音效：{0}"

#: top_speed_net/TopSpeed/Core/Selection/VehicleSource.cs
#, csharp-format
msgid "required sound problem, will use built in fallback: {0}"
msgstr "所需音效出现问题，将使用内置备用音效：{0}"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Core.cs
msgid "rev_limiter must be between idle_rpm and max_rpm."
msgstr "rev_limiter 必须在 idle_rpm 和 max_rpm 之间。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/Buffers.cs
msgid "room chat"
msgstr "房间聊天"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Create.cs
msgid "room create request"
msgstr "创建房间请求"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/Buffers.cs
msgid "room events"
msgstr "房间事件"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
msgid "room join request"
msgstr "加入房间请求"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Actions/Room.cs
msgid "room leave request"
msgstr "离开房间请求"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
msgid "room list request"
msgstr "房间列表请求"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/TrackSelection.cs
msgid "room state refresh request"
msgstr "房间状态刷新请求"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
msgid "shift on demand"
msgstr "按需换挡。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Core.cs
msgid "shift_freq must be between idle_freq and top_freq."
msgstr "换挡频率必须在怠速频率和最高频率之间。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Transmission.cs
msgid "shift_on_demand is ignored because supported_types does not include an automatic transmission type."
msgstr "shift_on_demand 被忽略，因为 supported_types 不包含自动变速箱类型。"

#: top_speed_net/TopSpeed/Menu/Items/Slider.cs
msgid "slider"
msgstr "滑块"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "speech only"
msgstr "仅语音"

#: top_speed_net/TopSpeed/Menu/Build/Options/Speech.cs
msgid "speech with braille"
msgstr "语音加盲文"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "speed dependent"
msgstr "速度相关"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "spoken"
msgstr "语音"

#: top_speed_net/TopSpeed.Shared/Data/Tracks/Parser/Rules.cs
msgid "start_area cannot be empty."
msgstr "start_area 不能为空。"

#: top_speed_net/TopSpeed/Menu/Items/Switch.cs
msgid "switch"
msgstr "开关"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Transmission/Modes.cs
msgid "target_rpm_high must be greater than or equal to target_rpm_low in [transmission_cvt]."
msgstr "[transmission_cvt] 中的 target_rpm_high 必须大于或等于 target_rpm_low。"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
msgid "this menu"
msgstr "此菜单"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
msgid "tire wear off"
msgstr "轮胎磨损已关闭"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Tires.cs
msgid "tire_aspect must be between 5 and 150."
msgstr "tire_aspect 必须在 5 到 150 之间。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Tires.cs
msgid "tire_circumference must be between 0.2 and 5.0 meters."
msgstr "轮胎周长必须在0.2到5.0米之间。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Tires.cs
msgid "tire_rim must be between 4 and 30 inches."
msgstr "轮胎轮辋必须在4到30英寸之间。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Tires.cs
msgid "tire_width must be between 20 and 450 mm."
msgstr "轮胎宽度必须在20到450毫米之间。"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "tires {0:F0} percent wear, {1:F0} degrees Celsius, {2}, {3}"
msgstr "轮胎磨损率{0:F0}%，{1:F0}度C,{2}，{3}"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "tires {0:F0} percent wear, {1:F0} degrees Fahrenheit, {2}, {3}"
msgstr "轮胎磨损率{0:F0}%，{1:F0}度F,{2}，{3}"

#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
msgid "tones"
msgstr "提示音"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Validation/Core.cs
msgid "top_freq must be greater than or equal to idle_freq."
msgstr "最高频率必须大于或等于怠速频率。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Policy/PolicyValidation.cs
#, csharp-format
msgid "top_speed_gear must be within 1..{0}."
msgstr "最高速挡必须在1..{0}范围内。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Draft.cs
msgid "track change request"
msgstr "赛道更改请求"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "track upload cancel"
msgstr "取消赛道上传"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "track upload chunk"
msgstr "赛道上传分块"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "track upload completion"
msgstr "赛道上传完成"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/TrackPackages/UploadRuntime.cs
msgid "track upload start"
msgstr "开始赛道上传"

#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
msgid "unknown"
msgstr "未知"

#: top_speed_net/TopSpeed/Drive/Session/Systems/TireTemperatureStatus.cs
msgid "warming up tires"
msgstr "预热轮胎"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
msgid "worn tires"
msgstr "轮胎磨损"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "{0:F0} feet traveled"
msgstr "已行驶 {0:F0} 英尺"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "{0:F0} kilometers per hour, {1:F0} RPM, {2:F0} horsepower"
msgstr "{0:F0} km/h，{1:F0} 转速，{2:F0} 马力"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "{0:F0} meters traveled"
msgstr "已行驶 {0:F0} 米"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "{0:F0} miles per hour, {1:F0} RPM, {2:F0} horsepower"
msgstr "{0:F0} mph，{1:F0} 转速，{2:F0} 马力"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "{0:F1} kilometers traveled"
msgstr "已行驶 {0:F1} 公里"

#: top_speed_net/TopSpeed/Drive/Session/Systems/CoreRequests.cs
#, csharp-format
msgid "{0:F1} miles traveled"
msgstr "已行驶 {0:F1} 英里"

#: top_speed_net/TopSpeed/Menu/Dialogs/Announcement.cs
#, csharp-format
msgid "{0}  dialog"
msgstr "{0}  对话框"

#: top_speed_net/TopSpeed/Menu/Dialogs/Announcement.cs
#, csharp-format
msgid "{0}  dialog  {1}"
msgstr "{0}  对话框  {1}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Coordinator/Communicator.cs
#, csharp-format
msgid "{0} MHz"
msgstr "{0} 兆赫"

#: top_speed_net/TopSpeed/Core/Multiplayer/Connection/Connect.cs
#, csharp-format
msgid "{0} Message of the day: {1}."
msgstr "{0} 今日消息：{1}。"

#: top_speed_net/TopSpeed/Network/Connect/Connector/Connect.cs
#: top_speed_net/TopSpeed/Network/Connect/Connector/Poll.cs
#, csharp-format
msgid "{0} Socket error: {1}."
msgstr "{0} 套接字错误：{1}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultFmt.cs
#, csharp-format
msgid "{0} and {1}"
msgstr "{0}钟{1}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "{0} changed ready state."
msgstr "{0} 更改了准备状态。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "{0} crashes."
msgstr "{0} 次碰撞。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
#, csharp-format
msgid "{0} game with {1} people, maximum {2} players"
msgstr "{0}，当前 {1} 人，最多 {2} 名玩家"

#: top_speed_net/TopSpeed/Menu/Build/Options/Controls.cs
#, csharp-format
msgid "{0} has no shortcuts."
msgstr "{0} 没有快捷键。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "{0} joined the current room."
msgstr "{0} 加入了当前房间。"

#: top_speed_net/TopSpeed/Game/Settings/Issues.cs
#, csharp-format
msgid "{0} key '{1}': {2}"
msgstr "{0} 键 '{1}'：{2}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Rules.cs
#, csharp-format
msgid "{0} lap"
msgstr "{0} 圈"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Rules.cs
#, csharp-format
msgid "{0} laps"
msgstr "{0} 圈"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "{0} left the current room."
msgstr "{0} 离开了当前房间。"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "{0} milliseconds"
msgstr "{0} 毫秒"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#: top_speed_net/TopSpeed/Game/Drive/Results/ResultFmt.cs
#, csharp-format
msgid "{0} minute"
msgstr "{0} 分"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#: top_speed_net/TopSpeed/Game/Drive/Results/ResultFmt.cs
#, csharp-format
msgid "{0} minutes"
msgstr "{0} 分"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Policy/PolicyValidation.cs
#, csharp-format
msgid "{0} must be a float between 0 and 2 seconds."
msgstr "{0} 必须是 0 到 2 秒之间的浮点数。"

#: top_speed_net/TopSpeed/Vehicles/Parsing/Build/Policy/PolicyValidation.cs
#, csharp-format
msgid "{0} must be between {1} and {2}."
msgstr "{0} 必须在 {1} 和 {2} 之间。"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#, csharp-format
msgid "{0} panel"
msgstr "{0} 面板"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Online.cs
#, csharp-format
msgid "{0} people are connected."
msgstr "{0} 人已连接。"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
#, csharp-format
msgid "{0} percent"
msgstr "{0}%"

#: top_speed_net/TopSpeed/Game/Multiplayer/Communicator/Runtime/MediaLocal.cs
#, csharp-format
msgid "{0} percent."
msgstr "{0}%。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Rules.cs
#, csharp-format
msgid "{0} player"
msgstr "{0} 名玩家"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Options/Rules.cs
#, csharp-format
msgid "{0} players"
msgstr "{0} 名玩家"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#: top_speed_net/TopSpeed/Game/Drive/Results/ResultFmt.cs
#, csharp-format
msgid "{0} second"
msgstr "{0} 秒"

#: top_speed_net/TopSpeed/Drive/Session/Text/SessionText.cs
#: top_speed_net/TopSpeed/Game/Drive/Results/ResultFmt.cs
#: top_speed_net/TopSpeed/Menu/Build/Options/Drive.cs
#, csharp-format
msgid "{0} seconds"
msgstr "{0} 秒"

#: top_speed_net/TopSpeed/Input/Mapping/Handler/Controller.cs
#: top_speed_net/TopSpeed/Input/Mapping/Handler/Keyboard.cs
#: top_speed_net/TopSpeed/Shortcuts/Mapping.cs
#, csharp-format
msgid "{0} set to {1}."
msgstr "{0} 已设置为 {1}。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "{0} was added to the current room."
msgstr "{0} 已加入当前房间。"

#: top_speed_net/TopSpeed/Core/Multiplayer/Chat/HistoryText.cs
#, csharp-format
msgid "{0} was removed from the current room."
msgstr "{0} 已从当前房间移除。"

#: top_speed_net/TopSpeed/Drive/Session/Systems/PlayerInfo.cs
#, csharp-format
msgid "{0} {1}"
msgstr "{0} {1}"

#: top_speed_net/TopSpeed/Drive/Session/Systems/PlayerInfo.cs
#, csharp-format
msgid "{0} {1} {2}"
msgstr "{0} {1} {2}"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Menu/Players.cs
#, csharp-format
msgid "{0}, host"
msgstr "{0}，房主"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
#, csharp-format
msgid "{0}, in progress"
msgstr "{0}，进行中"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
#, csharp-format
msgid "{0}, room is full"
msgstr "{0}，房间已满"

#: top_speed_net/TopSpeed/Core/Multiplayer/Rooms/Browser.cs
#, csharp-format
msgid "{0}, {1} game with {2} people, maximum {3} players"
msgstr "{0}，{1} 游戏，{2} 人，最多 {3} 名玩家"

#: top_speed_net/TopSpeed/Drive/Session/Systems/PlayerInfo.cs
#, csharp-format
msgid "{0}, {1}, using {2}."
msgstr "{0}，{1}，使用 {2}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "{0}: completed in position {1} with a time of {2}."
msgstr "{0}：第 {1} 名，用时 {2}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "{0}: crossed in position {1} after {2}."
msgstr "{0}：第 {1} 名冲线，用时 {2}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "{0}: finished in position {1} with {2}."
msgstr "{0}：第 {1} 名完赛，用时 {2}。"

#: top_speed_net/TopSpeed/Game/Drive/Results/ResultCatalog.cs
#, csharp-format
msgid "{0}: position {1}, time {2}."
msgstr "{0}：第 {1} 名，用时 {2}。"

#: top_speed_net/TopSpeed/Core/Selection/VehicleSource.cs
#, csharp-format
msgid "{0}: {1}"
msgstr "{0}：{1}"

#: top_speed_net/TopSpeed/Game/Settings/VolumeShortcuts.cs
#, csharp-format
msgid "{0}: {1} percent"
msgstr "{0}：{1}%"

#: top_speed_net/TopSpeed/Drive/Session/Systems/PlayerInfo.cs
#, csharp-format
msgid "{0}: {1}, using {2}."
msgstr "{0}：{1}，使用 {2}。"

